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Core/Spells: Fixed Bloodworm's heal effect and damage
Closes #1808 Thanks @A-Metaphysical-Drama for the damage part Signed-off-by: Subv <s.v.h21@hotmail.com>
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@@ -1068,6 +1068,7 @@ void Creature::UpdateDamagePhysical(WeaponAttackType attType)
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#define ENTRY_TREANT 1964
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#define ENTRY_FIRE_ELEMENTAL 15438
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#define ENTRY_GHOUL 26125
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#define ENTRY_BLOODWORM 28017
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bool Guardian::UpdateStats(Stats stat)
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{
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@@ -1229,6 +1230,7 @@ void Guardian::UpdateMaxHealth()
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case ENTRY_SUCCUBUS: multiplicator = 9.1f; break;
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case ENTRY_FELHUNTER: multiplicator = 9.5f; break;
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case ENTRY_FELGUARD: multiplicator = 11.0f; break;
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case ENTRY_BLOODWORM: multiplicator = 1.0f; break;
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default: multiplicator = 10.0f; break;
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}
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