Merge branch 'master' into 4.3.4

Conflicts:
	src/server/game/AI/EventAI/CreatureEventAI.cpp
	src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Battlegrounds/ArenaTeam.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.cpp
	src/server/game/Conditions/ConditionMgr.cpp
	src/server/game/DataStores/DBCStores.cpp
	src/server/game/DungeonFinding/LFGMgr.cpp
	src/server/game/Entities/DynamicObject/DynamicObject.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/Updates/UpdateData.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Guilds/Guild.cpp
	src/server/game/Guilds/GuildMgr.cpp
	src/server/game/Handlers/AuctionHouseHandler.cpp
	src/server/game/Handlers/BattleGroundHandler.cpp
	src/server/game/Handlers/BattlefieldHandler.cpp
	src/server/game/Handlers/CalendarHandler.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/ChatHandler.cpp
	src/server/game/Handlers/GroupHandler.cpp
	src/server/game/Handlers/GuildHandler.cpp
	src/server/game/Handlers/ItemHandler.cpp
	src/server/game/Handlers/LFGHandler.cpp
	src/server/game/Handlers/MailHandler.cpp
	src/server/game/Handlers/MiscHandler.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Handlers/NPCHandler.cpp
	src/server/game/Handlers/PetitionsHandler.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Handlers/SpellHandler.cpp
	src/server/game/Handlers/TradeHandler.cpp
	src/server/game/Instances/InstanceScript.cpp
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/Auras/SpellAuras.cpp
	src/server/game/Spells/Spell.cpp
	src/server/game/Spells/SpellEffects.cpp
	src/server/game/Spells/SpellMgr.cpp
	src/server/game/Tools/PlayerDump.cpp
	src/server/game/World/World.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/scripts/Commands/cs_reload.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
	src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
	src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
	src/server/scripts/Spells/spell_warlock.cpp
	src/server/worldserver/worldserver.conf.dist
This commit is contained in:
Spp
2013-11-08 11:12:17 +01:00
240 changed files with 4476 additions and 4523 deletions
+3 -3
View File
@@ -32,7 +32,7 @@ void OpcodeTable::ValidateAndSetOpcode<true, true>(uint16 opcode, char const* na
{
if (_internalTable[opcode] != NULL)
{
TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Tried to override handler of %s with %s (opcode %u)", opcodeTable[opcode]->Name, name, opcode);
TC_LOG_ERROR("network", "Tried to override handler of %s with %s (opcode %u)", opcodeTable[opcode]->Name, name, opcode);
return;
}
@@ -42,13 +42,13 @@ void OpcodeTable::ValidateAndSetOpcode<true, true>(uint16 opcode, char const* na
template<>
void OpcodeTable::ValidateAndSetOpcode<false, true>(uint16 opcode, char const* /*name*/, SessionStatus /*status*/, PacketProcessing /*processing*/, pOpcodeHandler /*handler*/)
{
TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Tried to set handler for an invalid opcode %d", opcode);
TC_LOG_ERROR("network", "Tried to set handler for an invalid opcode %d", opcode);
}
template<>
void OpcodeTable::ValidateAndSetOpcode<true, false>(uint16 /*opcode*/, char const* name, SessionStatus /*status*/, PacketProcessing /*processing*/, pOpcodeHandler /*handler*/)
{
TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Opcode %s got value 0", name);
TC_LOG_ERROR("network", "Opcode %s got value 0", name);
}
/// Correspondence between opcodes and their names