mirror of
https://github.com/araxiaonline/TrinityCore.git
synced 2026-06-16 21:20:01 -04:00
Merge branch 'master' into 4.3.4
Conflicts: src/server/game/AI/EventAI/CreatureEventAI.cpp src/server/game/AI/EventAI/CreatureEventAIMgr.cpp src/server/game/Achievements/AchievementMgr.cpp src/server/game/Battlegrounds/ArenaTeam.cpp src/server/game/Battlegrounds/BattlegroundMgr.cpp src/server/game/Conditions/ConditionMgr.cpp src/server/game/DataStores/DBCStores.cpp src/server/game/DungeonFinding/LFGMgr.cpp src/server/game/Entities/DynamicObject/DynamicObject.cpp src/server/game/Entities/Object/Object.cpp src/server/game/Entities/Object/Updates/UpdateData.cpp src/server/game/Entities/Player/Player.cpp src/server/game/Entities/Unit/Unit.cpp src/server/game/Globals/ObjectMgr.cpp src/server/game/Guilds/Guild.cpp src/server/game/Guilds/GuildMgr.cpp src/server/game/Handlers/AuctionHouseHandler.cpp src/server/game/Handlers/BattleGroundHandler.cpp src/server/game/Handlers/BattlefieldHandler.cpp src/server/game/Handlers/CalendarHandler.cpp src/server/game/Handlers/CharacterHandler.cpp src/server/game/Handlers/ChatHandler.cpp src/server/game/Handlers/GroupHandler.cpp src/server/game/Handlers/GuildHandler.cpp src/server/game/Handlers/ItemHandler.cpp src/server/game/Handlers/LFGHandler.cpp src/server/game/Handlers/MailHandler.cpp src/server/game/Handlers/MiscHandler.cpp src/server/game/Handlers/MovementHandler.cpp src/server/game/Handlers/NPCHandler.cpp src/server/game/Handlers/PetitionsHandler.cpp src/server/game/Handlers/QuestHandler.cpp src/server/game/Handlers/SpellHandler.cpp src/server/game/Handlers/TradeHandler.cpp src/server/game/Instances/InstanceScript.cpp src/server/game/Server/WorldSession.cpp src/server/game/Server/WorldSocket.cpp src/server/game/Spells/Auras/SpellAuraEffects.cpp src/server/game/Spells/Auras/SpellAuras.cpp src/server/game/Spells/Spell.cpp src/server/game/Spells/SpellEffects.cpp src/server/game/Spells/SpellMgr.cpp src/server/game/Tools/PlayerDump.cpp src/server/game/World/World.cpp src/server/scripts/Commands/cs_modify.cpp src/server/scripts/Commands/cs_reload.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp src/server/scripts/Spells/spell_warlock.cpp src/server/worldserver/worldserver.conf.dist
This commit is contained in:
@@ -131,7 +131,7 @@ void GameObject::RemoveFromOwner()
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else if (IS_PET_GUID(ownerGUID))
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ownerType = "pet";
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TC_LOG_FATAL(LOG_FILTER_GENERAL, "Removed GameObject (GUID: %u Entry: %u SpellId: %u LinkedGO: %u) that just lost any reference to the owner (GUID: %u Type: '%s') GO list",
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TC_LOG_FATAL("misc", "Removed GameObject (GUID: %u Entry: %u SpellId: %u LinkedGO: %u) that just lost any reference to the owner (GUID: %u Type: '%s') GO list",
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GetGUIDLow(), GetGOInfo()->entry, m_spellId, GetGOInfo()->GetLinkedGameObjectEntry(), GUID_LOPART(ownerGUID), ownerType);
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SetOwnerGUID(0);
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}
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@@ -182,7 +182,7 @@ bool GameObject::Create(uint32 guidlow, uint32 name_id, Map* map, uint32 phaseMa
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m_stationaryPosition.Relocate(x, y, z, ang);
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if (!IsPositionValid())
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{
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TC_LOG_ERROR(LOG_FILTER_GENERAL, "Gameobject (GUID: %u Entry: %u) not created. Suggested coordinates isn't valid (X: %f Y: %f)", guidlow, name_id, x, y);
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TC_LOG_ERROR("misc", "Gameobject (GUID: %u Entry: %u) not created. Suggested coordinates isn't valid (X: %f Y: %f)", guidlow, name_id, x, y);
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return false;
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}
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@@ -199,7 +199,7 @@ bool GameObject::Create(uint32 guidlow, uint32 name_id, Map* map, uint32 phaseMa
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GameObjectTemplate const* goinfo = sObjectMgr->GetGameObjectTemplate(name_id);
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if (!goinfo)
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{
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TC_LOG_ERROR(LOG_FILTER_SQL, "Gameobject (GUID: %u Entry: %u) not created: non-existing entry in `gameobject_template`. Map: %u (X: %f Y: %f Z: %f)", guidlow, name_id, map->GetId(), x, y, z);
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TC_LOG_ERROR("sql.sql", "Gameobject (GUID: %u Entry: %u) not created: non-existing entry in `gameobject_template`. Map: %u (X: %f Y: %f Z: %f)", guidlow, name_id, map->GetId(), x, y, z);
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return false;
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}
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@@ -212,7 +212,7 @@ bool GameObject::Create(uint32 guidlow, uint32 name_id, Map* map, uint32 phaseMa
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if (goinfo->type >= MAX_GAMEOBJECT_TYPE)
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{
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TC_LOG_ERROR(LOG_FILTER_SQL, "Gameobject (GUID: %u Entry: %u) not created: non-existing GO type '%u' in `gameobject_template`. It will crash client if created.", guidlow, name_id, goinfo->type);
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TC_LOG_ERROR("sql.sql", "Gameobject (GUID: %u Entry: %u) not created: non-existing GO type '%u' in `gameobject_template`. It will crash client if created.", guidlow, name_id, goinfo->type);
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return false;
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}
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@@ -294,7 +294,7 @@ void GameObject::Update(uint32 diff)
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if (AI())
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AI()->UpdateAI(diff);
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else if (!AIM_Initialize())
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TC_LOG_ERROR(LOG_FILTER_GENERAL, "Could not initialize GameObjectAI");
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TC_LOG_ERROR("misc", "Could not initialize GameObjectAI");
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switch (m_lootState)
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{
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@@ -341,7 +341,7 @@ void GameObject::Update(uint32 diff)
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G3D::Vector3 src(GetPositionX(), GetPositionY(), GetPositionZ());
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sLog->outInfo(LOG_FILTER_GENERAL, "Src: %s Dest: %s", src.toString().c_str(), pos.toString().c_str());
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sLog->outInfo("misc", "Src: %s Dest: %s", src.toString().c_str(), pos.toString().c_str());
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GetMap()->GameObjectRelocation(this, pos.x, pos.y, pos.z, GetOrientation());
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}
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@@ -702,7 +702,7 @@ void GameObject::SaveToDB()
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GameObjectData const* data = sObjectMgr->GetGOData(m_DBTableGuid);
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if (!data)
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{
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TC_LOG_ERROR(LOG_FILTER_GENERAL, "GameObject::SaveToDB failed, cannot get gameobject data!");
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TC_LOG_ERROR("misc", "GameObject::SaveToDB failed, cannot get gameobject data!");
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return;
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}
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@@ -776,7 +776,7 @@ bool GameObject::LoadGameObjectFromDB(uint32 guid, Map* map, bool addToMap)
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if (!data)
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{
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TC_LOG_ERROR(LOG_FILTER_SQL, "Gameobject (GUID: %u) not found in table `gameobject`, can't load. ", guid);
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TC_LOG_ERROR("sql.sql", "Gameobject (GUID: %u) not found in table `gameobject`, can't load. ", guid);
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return false;
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}
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@@ -1284,7 +1284,7 @@ void GameObject::Use(Unit* user)
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if (info->goober.eventId)
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{
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TC_LOG_DEBUG(LOG_FILTER_MAPSCRIPTS, "Goober ScriptStart id %u for GO entry %u (GUID %u).", info->goober.eventId, GetEntry(), GetDBTableGUIDLow());
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TC_LOG_DEBUG("maps.script", "Goober ScriptStart id %u for GO entry %u (GUID %u).", info->goober.eventId, GetEntry(), GetDBTableGUIDLow());
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GetMap()->ScriptsStart(sEventScripts, info->goober.eventId, player, this);
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EventInform(info->goober.eventId);
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}
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@@ -1365,7 +1365,7 @@ void GameObject::Use(Unit* user)
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//provide error, no fishable zone or area should be 0
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if (!zone_skill)
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TC_LOG_ERROR(LOG_FILTER_SQL, "Fishable areaId %u are not properly defined in `skill_fishing_base_level`.", subzone);
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TC_LOG_ERROR("sql.sql", "Fishable areaId %u are not properly defined in `skill_fishing_base_level`.", subzone);
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int32 skill = player->GetSkillValue(SKILL_FISHING);
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@@ -1381,7 +1381,7 @@ void GameObject::Use(Unit* user)
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int32 roll = irand(1, 100);
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TC_LOG_DEBUG(LOG_FILTER_GENERAL, "Fishing check (skill: %i zone min skill: %i chance %i roll: %i", skill, zone_skill, chance, roll);
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TC_LOG_DEBUG("misc", "Fishing check (skill: %i zone min skill: %i chance %i roll: %i", skill, zone_skill, chance, roll);
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// but you will likely cause junk in areas that require a high fishing skill (not yet implemented)
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if (chance >= roll)
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@@ -1686,7 +1686,7 @@ void GameObject::Use(Unit* user)
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}
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default:
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if (GetGoType() >= MAX_GAMEOBJECT_TYPE)
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TC_LOG_ERROR(LOG_FILTER_GENERAL, "GameObject::Use(): unit (type: %u, guid: %u, name: %s) tries to use object (guid: %u, entry: %u, name: %s) of unknown type (%u)",
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TC_LOG_ERROR("misc", "GameObject::Use(): unit (type: %u, guid: %u, name: %s) tries to use object (guid: %u, entry: %u, name: %s) of unknown type (%u)",
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user->GetTypeId(), user->GetGUIDLow(), user->GetName().c_str(), GetGUIDLow(), GetEntry(), GetGOInfo()->name.c_str(), GetGoType());
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break;
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}
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@@ -1698,9 +1698,9 @@ void GameObject::Use(Unit* user)
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if (!spellInfo)
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{
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if (user->GetTypeId() != TYPEID_PLAYER || !sOutdoorPvPMgr->HandleCustomSpell(user->ToPlayer(), spellId, this))
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TC_LOG_ERROR(LOG_FILTER_GENERAL, "WORLD: unknown spell id %u at use action for gameobject (Entry: %u GoType: %u)", spellId, GetEntry(), GetGoType());
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TC_LOG_ERROR("misc", "WORLD: unknown spell id %u at use action for gameobject (Entry: %u GoType: %u)", spellId, GetEntry(), GetGoType());
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else
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TC_LOG_DEBUG(LOG_FILTER_OUTDOORPVP, "WORLD: %u non-dbc spell was handled by OutdoorPvP", spellId);
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TC_LOG_DEBUG("outdoorpvp", "WORLD: %u non-dbc spell was handled by OutdoorPvP", spellId);
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return;
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}
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