Core/SAI: Fix SMART_ACTION_SET_MOVEMENT_SPEED behavior (#24059)

(cherry picked from commit 1369620436)
This commit is contained in:
Regigicas
2020-01-14 20:02:18 +01:00
committed by Shauren
parent ce25c212e0
commit aa81d8979f

View File

@@ -2433,7 +2433,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
for (WorldObject* const target : targets)
if (IsCreature(target))
me->SetSpeed(UnitMoveType(e.action.movementSpeed.movementType), speed);
target->ToCreature()->SetSpeed(UnitMoveType(e.action.movementSpeed.movementType), speed);
break;
}