Core/Misc: Fix compile and char creation

- Added very basic honor/conquest support, no idea if its works even a little since there's no possibility of testing yet
This commit is contained in:
kaelima
2011-11-26 01:46:41 +01:00
parent e8c3a3ac9c
commit aa215e5e80
14 changed files with 87 additions and 170 deletions
@@ -41,8 +41,8 @@ void CharacterDatabaseConnection::DoPrepareStatements()
PREPARE_STATEMENT(CHAR_LOAD_PLAYER, "SELECT guid, account, name, race, class, gender, level, xp, money, playerBytes, playerBytes2, playerFlags, "
"position_x, position_y, position_z, map, orientation, taximask, cinematic, totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, "
"resettalents_time, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, instance_mode_mask, "
"arenaPoints, totalHonorPoints, todayHonorPoints, yesterdayHonorPoints, totalKills, todayKills, yesterdayKills, chosenTitle, knownCurrencies, watchedFaction, drunk, "
"health, power1, power2, power3, power4, power5, instance_id, speccount, activespec, exploredZones, equipmentCache, knownTitles, actionBars, grantableLevels, guildId FROM characters WHERE guid = ?", CONNECTION_ASYNC)
"conquestPoints, totalHonorPoints, totalKills, todayKills, yesterdayKills, chosenTitle, watchedFaction, drunk, "
"health, power1, power2, power3, power4, power5, instance_id, speccount, activespec, exploredZones, equipmentCache, knownTitles, actionBars, grantableLevels FROM characters WHERE guid = ?", CONNECTION_ASYNC)
PREPARE_STATEMENT(CHAR_LOAD_PLAYER_GROUP, "SELECT guid FROM group_member WHERE memberGuid = ?", CONNECTION_ASYNC)
PREPARE_STATEMENT(CHAR_LOAD_PLAYER_BOUNDINSTANCES, "SELECT id, permanent, map, difficulty, resettime FROM character_instance LEFT JOIN instance ON instance = id WHERE guid = ?", CONNECTION_ASYNC)
PREPARE_STATEMENT(CHAR_LOAD_PLAYER_AURAS, "SELECT caster_guid, spell, effect_mask, recalculate_mask, stackcount, amount0, amount1, amount2, "
@@ -309,14 +309,14 @@ void CharacterDatabaseConnection::DoPrepareStatements()
"taximask, cinematic, "
"totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, resettalents_time, "
"extra_flags, stable_slots, at_login, zone, "
"death_expire_time, taxi_path, arenaPoints, totalHonorPoints, todayHonorPoints, yesterdayHonorPoints, totalKills, "
"todayKills, yesterdayKills, chosenTitle, knownCurrencies, watchedFaction, drunk, health, power1, power2, power3, "
"death_expire_time, taxi_path, conquestPoints, totalHonorPoints, totalKills, "
"todayKills, yesterdayKills, chosenTitle, watchedFaction, drunk, health, power1, power2, power3, "
"power4, power5, latency, speccount, activespec, exploredZones, equipmentCache, knownTitles, actionBars, grantableLevels, guildId) VALUES "
"(?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)", CONNECTION_ASYNC);
"(?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)", CONNECTION_ASYNC);
PREPARE_STATEMENT(CHAR_UPD_CHARACTER, "UPDATE characters SET name=?,race=?,class=?,gender=?,level=?,xp=?,money=?,playerBytes=?,playerBytes2=?,playerFlags=?,"
"map=?,instance_id=?,instance_mode_mask=?,position_x=?,position_y=?,position_z=?,orientation=?,taximask=?,cinematic=?,totaltime=?,leveltime=?,rest_bonus=?,"
"logout_time=?,is_logout_resting=?,resettalents_cost=?,resettalents_time=?,extra_flags=?,stable_slots=?,at_login=?,zone=?,death_expire_time=?,taxi_path=?,"
"arenaPoints=?,totalHonorPoints=?,todayHonorPoints=?,yesterdayHonorPoints=?,totalKills=?,todayKills=?,yesterdayKills=?,chosenTitle=?,knownCurrencies=?,"
"conquestPoints=?,totalHonorPoints=?,totalKills=?,todayKills=?,yesterdayKills=?,chosenTitle=?,"
"watchedFaction=?,drunk=?,health=?,power1=?,power2=?,power3=?,power4=?,power5=?,latency=?,speccount=?,activespec=?,exploredZones=?,"
"equipmentCache=?,knownTitles=?,actionBars=?,grantableLevels=?,guildId=?,online=? WHERE guid=?", CONNECTION_ASYNC);
}