Core/Player: Moved character_template from character to world db

This commit is contained in:
joschiwald
2017-01-29 16:09:46 +01:00
parent c8af5de0d3
commit a6d238b833
16 changed files with 232 additions and 196 deletions

View File

@@ -73,8 +73,6 @@ void CharacterDatabaseConnection::DoPrepareStatements()
PrepareStatement(CHAR_SEL_CHAR_ZONE, "SELECT zone FROM characters WHERE guid = ?", CONNECTION_SYNCH);
PrepareStatement(CHAR_SEL_CHAR_POSITION_XYZ, "SELECT map, position_x, position_y, position_z FROM characters WHERE guid = ?", CONNECTION_SYNCH);
PrepareStatement(CHAR_SEL_CHAR_POSITION, "SELECT position_x, position_y, position_z, orientation, map, taxi_path FROM characters WHERE guid = ?", CONNECTION_SYNCH);
PrepareStatement(CHAR_SEL_CHARACTER_TEMPLATES, "SELECT id, name, description, level FROM character_template", CONNECTION_SYNCH);
PrepareStatement(CHAR_SEL_CHARACTER_TEMPLATE_CLASSES, "SELECT factionGroup, class FROM character_template_class WHERE templateId = ?", CONNECTION_SYNCH);
PrepareStatement(CHAR_DEL_BATTLEGROUND_RANDOM_ALL, "DELETE FROM character_battleground_random", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_BATTLEGROUND_RANDOM, "DELETE FROM character_battleground_random WHERE guid = ?", CONNECTION_ASYNC);