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*Fix several typos.
--HG-- branch : trunk
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+3
-2
@@ -22104,8 +22104,9 @@ void Player::ActivateSpec(uint8 spec)
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uint32 glyph = m_Glyphs[m_activeSpec][slot];
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// apply primary glyph
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if (glyph && GlyphPropertiesEntry const *gp = sGlyphPropertiesStore.LookupEntry(glyph))
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CastSpell(this, gp->SpellId, true);
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if (glyph)
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if (GlyphPropertiesEntry const *gp = sGlyphPropertiesStore.LookupEntry(glyph))
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CastSpell(this, gp->SpellId, true);
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SetGlyph(slot, glyph);
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}
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