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https://github.com/araxiaonline/TrinityCore.git
synced 2026-06-21 07:22:02 -04:00
Merge branch 'master' into 4.3.4
Conflicts: src/server/game/AI/EventAI/CreatureEventAI.h src/server/game/AI/EventAI/CreatureEventAIMgr.h src/server/game/Achievements/AchievementMgr.cpp src/server/game/DungeonFinding/LFGMgr.h src/server/game/Entities/Creature/Creature.h src/server/game/Entities/Object/Updates/UpdateData.cpp src/server/game/Entities/Player/Player.cpp src/server/game/Entities/Player/Player.h src/server/game/Grids/Notifiers/GridNotifiers.h src/server/game/Grids/ObjectGridLoader.h src/server/game/Spells/SpellInfo.h src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp src/server/scripts/EasternKingdoms/zone_hinterlands.cpp src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp src/server/scripts/Kalimdor/zone_azshara.cpp src/server/scripts/Kalimdor/zone_darkshore.cpp src/server/scripts/Kalimdor/zone_desolace.cpp src/server/scripts/Kalimdor/zone_mulgore.cpp src/server/scripts/Kalimdor/zone_orgrimmar.cpp src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp src/server/scripts/Kalimdor/zone_tanaris.cpp src/server/scripts/Kalimdor/zone_thousand_needles.cpp src/tools/map_extractor/System.cpp src/tools/map_extractor/mpq_libmpq.cpp src/tools/map_extractor/mpq_libmpq04.h src/tools/vmap4_extractor/loadlib/loadlib.h src/tools/vmap4_extractor/mpq_libmpq.cpp src/tools/vmap4_extractor/mpq_libmpq04.h
This commit is contained in:
@@ -2057,7 +2057,7 @@ namespace Trinity
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{
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public:
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MonsterChatBuilder(WorldObject const& obj, ChatMsg msgtype, int32 textId, uint32 language, uint64 targetGUID)
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: i_object(obj), i_msgtype(msgtype), i_textId(textId), i_language(language), i_targetGUID(targetGUID) {}
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: i_object(obj), i_msgtype(msgtype), i_textId(textId), i_language(language), i_targetGUID(targetGUID) { }
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void operator()(WorldPacket& data, LocaleConstant loc_idx)
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{
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char const* text = sObjectMgr->GetTrinityString(i_textId, loc_idx);
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@@ -2078,7 +2078,7 @@ namespace Trinity
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{
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public:
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MonsterCustomChatBuilder(WorldObject const& obj, ChatMsg msgtype, const char* text, uint32 language, uint64 targetGUID)
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: i_object(obj), i_msgtype(msgtype), i_text(text), i_language(language), i_targetGUID(targetGUID) {}
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: i_object(obj), i_msgtype(msgtype), i_text(text), i_language(language), i_targetGUID(targetGUID) { }
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void operator()(WorldPacket& data, LocaleConstant loc_idx)
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{
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/// @todo i_object.GetName() also must be localized?
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@@ -2600,10 +2600,10 @@ namespace Trinity
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{
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public:
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NearUsedPosDo(WorldObject const& obj, WorldObject const* searcher, float angle, ObjectPosSelector& selector)
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: i_object(obj), i_searcher(searcher), i_angle(angle), i_selector(selector) {}
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: i_object(obj), i_searcher(searcher), i_angle(angle), i_selector(selector) { }
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void operator()(Corpse*) const {}
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void operator()(DynamicObject*) const {}
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void operator()(Corpse*) const { }
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void operator()(DynamicObject*) const { }
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void operator()(Creature* c) const
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{
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@@ -3025,7 +3025,7 @@ struct WorldObjectChangeAccumulator
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UpdateDataMapType& i_updateDatas;
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WorldObject& i_object;
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std::set<uint64> plr_list;
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WorldObjectChangeAccumulator(WorldObject &obj, UpdateDataMapType &d) : i_updateDatas(d), i_object(obj) {}
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WorldObjectChangeAccumulator(WorldObject &obj, UpdateDataMapType &d) : i_updateDatas(d), i_object(obj) { }
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void Visit(PlayerMapType &m)
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{
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Player* source = NULL;
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@@ -3087,7 +3087,7 @@ struct WorldObjectChangeAccumulator
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}
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}
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template<class SKIP> void Visit(GridRefManager<SKIP> &) {}
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template<class SKIP> void Visit(GridRefManager<SKIP> &) { }
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};
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void WorldObject::BuildUpdate(UpdateDataMapType& data_map)
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