Core/Objects: Rename Object::m_isWorldObject and related functions to avoid conflicting with "WorldObject" class name

This commit is contained in:
Shauren
2024-03-14 11:01:58 +01:00
parent b705283d0e
commit 9402c66e84
6 changed files with 22 additions and 22 deletions
+2 -2
View File
@@ -6527,7 +6527,7 @@ void Unit::AddPlayerToVision(Player* player)
if (m_sharedVision.empty())
{
setActive(true);
SetWorldObject(true);
SetIsStoredInWorldObjectGridContainer(true);
}
m_sharedVision.push_back(player);
}
@@ -6539,7 +6539,7 @@ void Unit::RemovePlayerFromVision(Player* player)
if (m_sharedVision.empty())
{
setActive(false);
SetWorldObject(false);
SetIsStoredInWorldObjectGridContainer(false);
}
}