Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)

--HG--
branch : trunk
This commit is contained in:
Shauren
2010-12-23 23:25:44 +01:00
parent 95daf7998f
commit 928443d899
245 changed files with 5711 additions and 5714 deletions

View File

@@ -239,7 +239,7 @@ public:
uint32 icon = atol(icon_text);
uint32 flags = atol(flags_text);
sLog.outDetail("Command : POI, NPC = %u, icon = %u flags = %u", target->GetGUIDLow(), icon,flags);
sLog->outDetail("Command : POI, NPC = %u, icon = %u flags = %u", target->GetGUIDLow(), icon,flags);
pPlayer->PlayerTalkClass->SendPointOfInterest(target->GetPositionX(), target->GetPositionY(), Poi_Icon(icon), flags, 30, "Test POI");
return true;
}
@@ -391,12 +391,12 @@ public:
}
else
{
sLog.outDebug("Sending opcode: unknown type '%s'", type.c_str());
sLog->outDebug("Sending opcode: unknown type '%s'", type.c_str());
break;
}
}
ifs.close();
sLog.outDebug("Sending opcode %u", data.GetOpcode());
sLog->outDebug("Sending opcode %u", data.GetOpcode());
data.hexlike();
player->GetSession()->SendPacket(&data);
handler->PSendSysMessage(LANG_COMMAND_OPCODESENT, data.GetOpcode(), unit->GetName());
@@ -1053,14 +1053,14 @@ public:
if (isint32)
{
iValue = (uint32)atoi(py);
sLog.outDebug(handler->GetTrinityString(LANG_SET_UINT), GUID_LOPART(guid), Opcode, iValue);
sLog->outDebug(handler->GetTrinityString(LANG_SET_UINT), GUID_LOPART(guid), Opcode, iValue);
target->SetUInt32Value(Opcode , iValue);
handler->PSendSysMessage(LANG_SET_UINT_FIELD, GUID_LOPART(guid), Opcode,iValue);
}
else
{
fValue = (float)atof(py);
sLog.outDebug(handler->GetTrinityString(LANG_SET_FLOAT), GUID_LOPART(guid), Opcode, fValue);
sLog->outDebug(handler->GetTrinityString(LANG_SET_FLOAT), GUID_LOPART(guid), Opcode, fValue);
target->SetFloatValue(Opcode , fValue);
handler->PSendSysMessage(LANG_SET_FLOAT_FIELD, GUID_LOPART(guid), Opcode,fValue);
}
@@ -1104,13 +1104,13 @@ public:
if (isint32)
{
iValue = target->GetUInt32Value(Opcode);
sLog.outDebug(handler->GetTrinityString(LANG_GET_UINT), GUID_LOPART(guid), Opcode, iValue);
sLog->outDebug(handler->GetTrinityString(LANG_GET_UINT), GUID_LOPART(guid), Opcode, iValue);
handler->PSendSysMessage(LANG_GET_UINT_FIELD, GUID_LOPART(guid), Opcode, iValue);
}
else
{
fValue = target->GetFloatValue(Opcode);
sLog.outDebug(handler->GetTrinityString(LANG_GET_FLOAT), GUID_LOPART(guid), Opcode, fValue);
sLog->outDebug(handler->GetTrinityString(LANG_GET_FLOAT), GUID_LOPART(guid), Opcode, fValue);
handler->PSendSysMessage(LANG_GET_FLOAT_FIELD, GUID_LOPART(guid), Opcode, fValue);
}
@@ -1137,7 +1137,7 @@ public:
return false;
}
sLog.outDebug(handler->GetTrinityString(LANG_CHANGE_32BIT), Opcode, Value);
sLog->outDebug(handler->GetTrinityString(LANG_CHANGE_32BIT), Opcode, Value);
int CurrentValue = (int)handler->GetSession()->GetPlayer()->GetUInt32Value(Opcode);
@@ -1223,7 +1223,7 @@ public:
if (Value > 32) //uint32 = 32 bits
return false;
sLog.outDebug(handler->GetTrinityString(LANG_SET_32BIT), Opcode, Value);
sLog->outDebug(handler->GetTrinityString(LANG_SET_32BIT), Opcode, Value);
uint32 iValue = Value ? 1 << (Value - 1) : 0;
target->SetUInt32Value(Opcode , iValue);