Core/SAI: changed multiple validation checks

This commit is contained in:
joschiwald
2014-10-11 18:52:01 +02:00
parent 51f3dcd2cd
commit 90a2acfbdf
4 changed files with 116 additions and 129 deletions

View File

@@ -83,13 +83,13 @@ void SmartScript::ProcessEventsFor(SMART_EVENT e, Unit* unit, uint32 var0, uint3
{
for (SmartAIEventList::iterator i = mEvents.begin(); i != mEvents.end(); ++i)
{
SMART_EVENT eventType = SMART_EVENT((*i).GetEventType());
SMART_EVENT eventType = SMART_EVENT(i->GetEventType());
if (eventType == SMART_EVENT_LINK)//special handling
continue;
if (eventType == e/* && (!(*i).event.event_phase_mask || IsInPhase((*i).event.event_phase_mask)) && !((*i).event.event_flags & SMART_EVENT_FLAG_NOT_REPEATABLE && (*i).runOnce)*/)
if (eventType == e /*&& (!i->event.event_phase_mask || IsInPhase(i->event.event_phase_mask)) && !(i->event.event_flags & SMART_EVENT_FLAG_NOT_REPEATABLE && i->runOnce)*/)
{
ConditionList conds = sConditionMgr->GetConditionsForSmartEvent((*i).entryOrGuid, (*i).event_id, (*i).source_type);
ConditionList conds = sConditionMgr->GetConditionsForSmartEvent(i->entryOrGuid, i->event_id, i->source_type);
ConditionSourceInfo info = ConditionSourceInfo(unit, GetBaseObject());
if (sConditionMgr->IsObjectMeetToConditions(info, conds))
@@ -167,7 +167,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
for (ObjectList::const_iterator itr = targets->begin(); itr != targets->end(); ++itr)
{
if (IsCreature(*itr))
sCreatureTextMgr->SendChat((*itr)->ToCreature(), uint8(e.action.talk.textGroupID), IsPlayer(GetLastInvoker())? GetLastInvoker() : 0);
sCreatureTextMgr->SendChat((*itr)->ToCreature(), uint8(e.action.talk.textGroupID), IsPlayer(GetLastInvoker()) ? GetLastInvoker() : 0);
else if (IsPlayer(*itr) && me)
{
Unit* templastInvoker = GetLastInvoker();
@@ -2252,8 +2252,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (e.link && e.link != e.event_id)
{
SmartScriptHolder linked = FindLinkedEvent(e.link);
if (linked.GetActionType() && linked.GetEventType() == SMART_EVENT_LINK)
SmartScriptHolder& linked = SmartAIMgr::FindLinkedEvent(mEvents, e.link);
if (linked)
ProcessEvent(linked, unit, var0, var1, bvar, spell, gob);
else
TC_LOG_ERROR("sql.sql", "SmartScript::ProcessAction: Entry %d SourceType %u, Event %u, Link Event %u not found or invalid, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.link);
@@ -2461,7 +2461,7 @@ ObjectList* SmartScript::GetTargets(SmartScriptHolder const& e, Unit* invoker /*
if (me && me->GetGUID() == (*itr)->GetGUID())
continue;
if (((e.target.unitRange.creature && (*itr)->ToCreature()->GetEntry() == e.target.unitRange.creature) || !e.target.unitRange.creature) && baseObject->IsInRange(*itr, (float)e.target.unitRange.minDist, (float)e.target.unitRange.maxDist))
if ((!e.target.unitRange.creature || (*itr)->ToCreature()->GetEntry() == e.target.unitRange.creature) && baseObject->IsInRange(*itr, float(e.target.unitRange.minDist), float(e.target.unitRange.maxDist)))
l->push_back(*itr);
}
@@ -2480,7 +2480,7 @@ ObjectList* SmartScript::GetTargets(SmartScriptHolder const& e, Unit* invoker /*
if (me && me->GetGUID() == (*itr)->GetGUID())
continue;
if ((e.target.unitDistance.creature && (*itr)->ToCreature()->GetEntry() == e.target.unitDistance.creature) || !e.target.unitDistance.creature)
if (!e.target.unitDistance.creature || (*itr)->ToCreature()->GetEntry() == e.target.unitDistance.creature)
l->push_back(*itr);
}
@@ -2499,7 +2499,7 @@ ObjectList* SmartScript::GetTargets(SmartScriptHolder const& e, Unit* invoker /*
if (go && go->GetGUID() == (*itr)->GetGUID())
continue;
if ((e.target.goDistance.entry && (*itr)->ToGameObject()->GetEntry() == e.target.goDistance.entry) || !e.target.goDistance.entry)
if (!e.target.goDistance.entry || (*itr)->ToGameObject()->GetEntry() == e.target.goDistance.entry)
l->push_back(*itr);
}
@@ -2518,7 +2518,7 @@ ObjectList* SmartScript::GetTargets(SmartScriptHolder const& e, Unit* invoker /*
if (go && go->GetGUID() == (*itr)->GetGUID())
continue;
if (((e.target.goRange.entry && IsGameObject(*itr) && (*itr)->ToGameObject()->GetEntry() == e.target.goRange.entry) || !e.target.goRange.entry) && baseObject->IsInRange((*itr), (float)e.target.goRange.minDist, (float)e.target.goRange.maxDist))
if ((!e.target.goRange.entry && (*itr)->ToGameObject()->GetEntry() == e.target.goRange.entry) && baseObject->IsInRange(*itr, float(e.target.goRange.minDist), float(e.target.goRange.maxDist)))
l->push_back(*itr);
}
@@ -2527,32 +2527,28 @@ ObjectList* SmartScript::GetTargets(SmartScriptHolder const& e, Unit* invoker /*
}
case SMART_TARGET_CREATURE_GUID:
{
Creature* target = NULL;
if (!scriptTrigger && !baseObject)
{
TC_LOG_ERROR("sql.sql", "SMART_TARGET_CREATURE_GUID can not be used without invoker");
break;
}
target = FindCreatureNear(scriptTrigger ? scriptTrigger : baseObject, e.target.unitGUID.dbGuid);
if (target && (!e.target.unitGUID.entry || target->GetEntry() == e.target.unitGUID.entry))
l->push_back(target);
if (Creature* target = FindCreatureNear(scriptTrigger ? scriptTrigger : baseObject, e.target.unitGUID.dbGuid))
if (!e.target.unitGUID.entry || target->GetEntry() == e.target.unitGUID.entry)
l->push_back(target);
break;
}
case SMART_TARGET_GAMEOBJECT_GUID:
{
GameObject* target = NULL;
if (!scriptTrigger && !baseObject)
{
TC_LOG_ERROR("sql.sql", "SMART_TARGET_GAMEOBJECT_GUID can not be used without invoker");
break;
}
target = FindGameObjectNear(scriptTrigger ? scriptTrigger : baseObject, e.target.goGUID.dbGuid);
if (target && (!e.target.goGUID.entry || target->GetEntry() == e.target.goGUID.entry))
l->push_back(target);
if (GameObject* target = FindGameObjectNear(scriptTrigger ? scriptTrigger : baseObject, e.target.goGUID.dbGuid))
if (!e.target.goGUID.entry || target->GetEntry() == e.target.goGUID.entry)
l->push_back(target);
break;
}
case SMART_TARGET_PLAYER_RANGE:
@@ -2591,26 +2587,21 @@ ObjectList* SmartScript::GetTargets(SmartScriptHolder const& e, Unit* invoker /*
}
case SMART_TARGET_CLOSEST_CREATURE:
{
Creature* target = GetClosestCreatureWithEntry(baseObject, e.target.closest.entry, (float)(e.target.closest.dist ? e.target.closest.dist : 100), !e.target.closest.dead);
if (target)
if (Creature* target = GetClosestCreatureWithEntry(baseObject, e.target.closest.entry, float(e.target.closest.dist ? e.target.closest.dist : 100), !e.target.closest.dead))
l->push_back(target);
break;
}
case SMART_TARGET_CLOSEST_GAMEOBJECT:
{
GameObject* target = GetClosestGameObjectWithEntry(baseObject, e.target.closest.entry, (float)(e.target.closest.dist ? e.target.closest.dist : 100));
if (target)
if (GameObject* target = GetClosestGameObjectWithEntry(baseObject, e.target.closest.entry, float(e.target.closest.dist ? e.target.closest.dist : 100)))
l->push_back(target);
break;
}
case SMART_TARGET_CLOSEST_PLAYER:
{
if (me)
{
Player* target = me->SelectNearestPlayer((float)e.target.playerDistance.dist);
if (target)
if (Player* target = me->SelectNearestPlayer(float(e.target.playerDistance.dist)))
l->push_back(target);
}
break;
}
case SMART_TARGET_OWNER_OR_SUMMONER:
@@ -2643,7 +2634,6 @@ ObjectList* SmartScript::GetTargets(SmartScriptHolder const& e, Unit* invoker /*
if (me)
if (Unit* target = me->SelectNearestTarget(e.target.closestAttackable.maxDist, e.target.closestAttackable.playerOnly != 0))
l->push_back(target);
break;
}
case SMART_TARGET_CLOSEST_FRIENDLY:
@@ -2651,7 +2641,6 @@ ObjectList* SmartScript::GetTargets(SmartScriptHolder const& e, Unit* invoker /*
if (me)
if (Unit* target = DoFindClosestFriendlyInRange(e.target.closestFriendly.maxDist, e.target.closestFriendly.playerOnly != 0))
l->push_back(target);
break;
}
case SMART_TARGET_POSITION: