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*Cleanup..
--HG-- branch : trunk
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@@ -543,7 +543,7 @@ enum eNPCs
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// It is assumed the information is found elswehere and can be handled by mangos. So far no luck finding such information/way to extract it.
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bool ScriptedAI::EnterEvadeIfOutOfCombatArea(const uint32 uiDiff)
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{
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if (m_uiEvadeCheckCooldown < uiDiff)
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if (m_uiEvadeCheckCooldown <= uiDiff)
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m_uiEvadeCheckCooldown = 2500;
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else
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{
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