mirror of
https://github.com/araxiaonline/TrinityCore.git
synced 2026-06-18 06:00:10 -04:00
Core: ported headers cleanup from master branch
This commit is contained in:
@@ -23,20 +23,20 @@ Category: commandscripts
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EndScriptData */
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#include "ScriptMgr.h"
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#include "ObjectMgr.h"
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#include "BattlegroundMgr.h"
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#include "Chat.h"
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#include "Cell.h"
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#include "CellImpl.h"
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#include "GridNotifiers.h"
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#include "GridNotifiersImpl.h"
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#include "GossipDef.h"
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#include "Transport.h"
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#include "Language.h"
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#include "MapManager.h"
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#include "M2Stores.h"
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#include "Bag.h"
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#include "BattlefieldMgr.h"
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#include "BattlegroundMgr.h"
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#include "CellImpl.h"
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#include "Chat.h"
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#include "GossipDef.h"
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#include "GridNotifiersImpl.h"
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#include "Language.h"
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#include "Log.h"
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#include "M2Stores.h"
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#include "MapManager.h"
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#include "ObjectMgr.h"
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#include "RBAC.h"
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#include "Transport.h"
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#include <fstream>
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#include <limits>
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@@ -121,28 +121,27 @@ public:
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}
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uint32 cinematicId = atoul(args);
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if (!sCinematicSequencesStore.LookupEntry(cinematicId))
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CinematicSequencesEntry const* cineSeq = sCinematicSequencesStore.LookupEntry(cinematicId);
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if (!cineSeq)
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{
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handler->PSendSysMessage(LANG_CINEMATIC_NOT_EXIST, cinematicId);
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handler->SetSentErrorMessage(true);
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return false;
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}
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// Dump camera locations
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if (CinematicSequencesEntry const* cineSeq = sCinematicSequencesStore.LookupEntry(cinematicId))
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if (std::vector<FlyByCamera> const* flyByCameras = GetFlyByCameras(cineSeq->cinematicCamera))
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{
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std::unordered_map<uint32, FlyByCameraCollection>::const_iterator itr = sFlyByCameraStore.find(cineSeq->cinematicCamera);
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if (itr != sFlyByCameraStore.end())
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handler->PSendSysMessage("Waypoints for sequence %u, camera %u", cinematicId, cineSeq->cinematicCamera);
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uint32 count = 1;
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for (FlyByCamera const& cam : *flyByCameras)
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{
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handler->PSendSysMessage("Waypoints for sequence %u, camera %u", cinematicId, cineSeq->cinematicCamera);
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uint32 count = 1 ;
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for (FlyByCamera cam : itr->second)
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{
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handler->PSendSysMessage("%02u - %7ums [%f, %f, %f] Facing %f (%f degrees)", count, cam.timeStamp, cam.locations.x, cam.locations.y, cam.locations.z, cam.locations.w, cam.locations.w * (180 / M_PI));
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count++;
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}
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handler->PSendSysMessage("%u waypoints dumped", itr->second.size());
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handler->PSendSysMessage("%02u - %7ums [%s (%f degrees)]", count, cam.timeStamp, cam.locations.ToString().c_str(), cam.locations.GetOrientation() * (180 / M_PI));
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++count;
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}
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handler->PSendSysMessage("%u waypoints dumped", flyByCameras->size());
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}
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handler->GetSession()->GetPlayer()->SendCinematicStart(cinematicId);
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@@ -250,10 +249,10 @@ public:
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if (failNum == 0 && *result != '0')
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return false;
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char* fail1 = strtok(NULL, " ");
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char* fail1 = strtok(nullptr, " ");
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uint8 failArg1 = fail1 ? (uint8)atoi(fail1) : 0;
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char* fail2 = strtok(NULL, " ");
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char* fail2 = strtok(nullptr, " ");
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uint8 failArg2 = fail2 ? (uint8)atoi(fail2) : 0;
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WorldPacket data(SMSG_CAST_FAILED, 5);
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@@ -266,7 +265,6 @@ public:
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data << uint32(failArg2);
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handler->GetSession()->SendPacket(&data);
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return true;
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}
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@@ -276,7 +274,7 @@ public:
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return false;
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InventoryResult msg = InventoryResult(atoi(args));
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handler->GetSession()->GetPlayer()->SendEquipError(msg, NULL, NULL);
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handler->GetSession()->GetPlayer()->SendEquipError(msg, nullptr, nullptr);
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return true;
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}
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@@ -303,7 +301,7 @@ public:
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static bool HandleDebugSendOpcodeCommand(ChatHandler* handler, char const* /*args*/)
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{
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Unit* unit = handler->getSelectedUnit();
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Player* player = NULL;
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Player* player = nullptr;
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if (!unit || (unit->GetTypeId() != TYPEID_PLAYER))
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player = handler->GetSession()->GetPlayer();
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else
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@@ -466,7 +464,7 @@ public:
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}
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TC_LOG_DEBUG("network", "Sending opcode %u", data.GetOpcode());
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data.hexlike();
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player->GetSession()->SendPacket(&data);
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player->SendDirectMessage(&data);
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handler->PSendSysMessage(LANG_COMMAND_OPCODESENT, data.GetOpcode(), unit->GetName().c_str());
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return true;
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}
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@@ -474,7 +472,7 @@ public:
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static bool HandleDebugUpdateWorldStateCommand(ChatHandler* handler, char const* args)
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{
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char* w = strtok((char*)args, " ");
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char* s = strtok(NULL, " ");
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char* s = strtok(nullptr, " ");
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if (!w || !s)
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return false;
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@@ -692,7 +690,7 @@ public:
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continue;
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}
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if (updateQueue[qp] == NULL)
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if (updateQueue[qp] == nullptr)
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{
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handler->PSendSysMessage("The item with slot %d and guid %d has its queuepos (%d) pointing to NULL in the queue!", item->GetSlot(), item->GetGUID().GetCounter(), qp);
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error = true;
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@@ -760,7 +758,7 @@ public:
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continue;
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}
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if (updateQueue[qp] == NULL)
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if (updateQueue[qp] == nullptr)
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{
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handler->PSendSysMessage("The item in bag %d at slot %d having guid %d has a queuepos (%d) that points to NULL in the queue!", bag->GetSlot(), item2->GetSlot(), item2->GetGUID().GetCounter(), qp);
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error = true;
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@@ -809,7 +807,7 @@ public:
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Item* test = player->GetItemByPos(item->GetBagSlot(), item->GetSlot());
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if (test == NULL)
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if (test == nullptr)
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{
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handler->PSendSysMessage("queue(%zu): The bag(%d) and slot(%d) values for %s are incorrect, the player doesn't have any item at that position!", i, item->GetBagSlot(), item->GetSlot(), item->GetGUID().ToString().c_str());
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error = true;
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@@ -848,7 +846,7 @@ public:
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if (!target || target->IsTotem() || target->IsPet())
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return false;
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ThreatContainer::StorageType const &threatList = target->getThreatManager().getThreatList();
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ThreatContainer::StorageType const& threatList = target->getThreatManager().getThreatList();
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ThreatContainer::StorageType::const_iterator itr;
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uint32 count = 0;
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handler->PSendSysMessage("Threat list of %s (guid %u)", target->GetName().c_str(), target->GetGUID().GetCounter());
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@@ -917,7 +915,7 @@ public:
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if (!i)
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return false;
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char* j = strtok(NULL, " ");
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char* j = strtok(nullptr, " ");
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uint32 entry = (uint32)atoi(i);
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int8 seatId = j ? (int8)atoi(j) : -1;
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@@ -926,7 +924,7 @@ public:
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handler->GetSession()->GetPlayer()->EnterVehicle(target, seatId);
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else
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{
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Creature* passenger = NULL;
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Creature* passenger = nullptr;
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Trinity::AllCreaturesOfEntryInRange check(handler->GetSession()->GetPlayer(), entry, 20.0f);
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Trinity::CreatureSearcher<Trinity::AllCreaturesOfEntryInRange> searcher(handler->GetSession()->GetPlayer(), passenger, check);
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Cell::VisitAllObjects(handler->GetSession()->GetPlayer(), searcher, 30.0f);
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@@ -945,7 +943,7 @@ public:
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return false;
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char* e = strtok((char*)args, " ");
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char* i = strtok(NULL, " ");
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char* i = strtok(nullptr, " ");
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if (!e)
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return false;
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@@ -987,7 +985,7 @@ public:
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static bool HandleDebugSendLargePacketCommand(ChatHandler* handler, char const* /*args*/)
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{
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const char* stuffingString = "This is a dummy string to push the packet's size beyond 128000 bytes. ";
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char const* stuffingString = "This is a dummy string to push the packet's size beyond 128000 bytes. ";
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std::ostringstream ss;
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while (ss.str().size() < 128000)
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ss << stuffingString;
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@@ -1011,7 +1009,7 @@ public:
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return false;
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char* e = strtok((char*)args, " ");
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char* f = strtok(NULL, " ");
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char* f = strtok(nullptr, " ");
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if (!e || !f)
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return false;
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@@ -1040,8 +1038,8 @@ public:
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return false;
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char* e = strtok((char*)args, " ");
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char* f = strtok(NULL, " ");
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char* g = strtok(NULL, " ");
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char* f = strtok(nullptr, " ");
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char* g = strtok(nullptr, " ");
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if (!e || !f || !g)
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return false;
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@@ -1147,8 +1145,8 @@ public:
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return false;
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char* x = strtok((char*)args, " ");
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char* y = strtok(NULL, " ");
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char* z = strtok(NULL, " ");
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char* y = strtok(nullptr, " ");
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char* z = strtok(nullptr, " ");
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if (!x || !y)
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return false;
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@@ -1196,7 +1194,7 @@ public:
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return false;
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char* x = strtok((char*)args, " ");
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char* z = strtok(NULL, " ");
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char* z = strtok(nullptr, " ");
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if (!x)
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return false;
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@@ -1242,7 +1240,7 @@ public:
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return false;
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char* x = strtok((char*)args, " ");
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char* y = strtok(NULL, " ");
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char* y = strtok(nullptr, " ");
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if (!x || !y)
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return false;
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@@ -1297,7 +1295,7 @@ public:
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else if (updateIndex >= UNIT_END)
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return true;
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char* val = strtok(NULL, " ");
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char* val = strtok(nullptr, " ");
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if (!val)
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{
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value = unit->GetUInt32Value(updateIndex);
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@@ -1329,7 +1327,7 @@ public:
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}
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char* x = strtok((char*)args, " ");
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char* y = strtok(NULL, " ");
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char* y = strtok(nullptr, " ");
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if (!x || !y)
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return false;
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@@ -1363,7 +1361,7 @@ public:
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if (!mask1)
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return false;
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char* mask2 = strtok(NULL, " \n");
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char* mask2 = strtok(nullptr, " \n");
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uint32 moveFlags = (uint32)atoi(mask1);
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@@ -1552,18 +1550,18 @@ public:
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static bool HandleDebugNearGraveyard(ChatHandler* handler, char const* args)
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{
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Player* player = handler->GetSession()->GetPlayer();
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const WorldSafeLocsEntry* nearestLoc = nullptr;
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WorldSafeLocsEntry const* nearestLoc = nullptr;
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if (stricmp(args, "linked"))
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{
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if (Battleground* bg = player->GetBattleground())
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nearestLoc = bg->GetClosestGraveYard(player);
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nearestLoc = bg->GetClosestGraveyard(player);
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else
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{
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if (Battlefield* bf = sBattlefieldMgr->GetBattlefieldToZoneId(player->GetZoneId()))
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nearestLoc = bf->GetClosestGraveYard(player);
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nearestLoc = bf->GetClosestGraveyard(player);
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else
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nearestLoc = sObjectMgr->GetClosestGraveYard(player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), player->GetMapId(), player->GetTeam());
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nearestLoc = sObjectMgr->GetClosestGraveyard(player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), player->GetMapId(), player->GetTeam());
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}
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}
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else
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@@ -1575,7 +1573,7 @@ public:
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for (uint32 i = 0; i < sWorldSafeLocsStore.GetNumRows(); ++i)
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{
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const WorldSafeLocsEntry* loc = sWorldSafeLocsStore.LookupEntry(i);
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WorldSafeLocsEntry const* loc = sWorldSafeLocsStore.LookupEntry(i);
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if (loc && loc->map_id == player->GetMapId())
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{
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float dist = (loc->x - x) * (loc->x - x) + (loc->y - y) * (loc->y - y) + (loc->z - z) * (loc->z - z);
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