Core/Reputation: Implemented "friendship reputation"

This commit is contained in:
Shauren
2021-06-04 19:27:26 +02:00
parent ad683a356a
commit 80a6347b7a
14 changed files with 393 additions and 110 deletions
@@ -566,6 +566,20 @@ void HotfixDatabaseConnection::DoPrepareStatements()
"Enemies4, Friend1, Friend2, Friend3, Friend4 FROM faction_template WHERE (`VerifiedBuild` > 0) = ?", CONNECTION_SYNCH);
PREPARE_MAX_ID_STMT(HOTFIX_SEL_FACTION_TEMPLATE, "SELECT MAX(ID) + 1 FROM faction_template", CONNECTION_SYNCH);
// FriendshipRepReaction.db2
PrepareStatement(HOTFIX_SEL_FRIENDSHIP_REP_REACTION, "SELECT ID, Reaction, FriendshipRepID, ReactionThreshold FROM friendship_rep_reaction"
" WHERE (`VerifiedBuild` > 0) = ?", CONNECTION_SYNCH);
PREPARE_MAX_ID_STMT(HOTFIX_SEL_FRIENDSHIP_REP_REACTION, "SELECT MAX(ID) + 1 FROM friendship_rep_reaction", CONNECTION_SYNCH);
PREPARE_LOCALE_STMT(HOTFIX_SEL_FRIENDSHIP_REP_REACTION, "SELECT ID, Reaction_lang FROM friendship_rep_reaction_locale"
" WHERE (`VerifiedBuild` > 0) = ? AND locale = ?", CONNECTION_SYNCH);
// FriendshipReputation.db2
PrepareStatement(HOTFIX_SEL_FRIENDSHIP_REPUTATION, "SELECT Description, StandingModified, StandingChanged, ID, FactionID, TextureFileID, Flags"
" FROM friendship_reputation WHERE (`VerifiedBuild` > 0) = ?", CONNECTION_SYNCH);
PREPARE_MAX_ID_STMT(HOTFIX_SEL_FRIENDSHIP_REPUTATION, "SELECT MAX(ID) + 1 FROM friendship_reputation", CONNECTION_SYNCH);
PREPARE_LOCALE_STMT(HOTFIX_SEL_FRIENDSHIP_REPUTATION, "SELECT ID, Description_lang, StandingModified_lang, StandingChanged_lang"
" FROM friendship_reputation_locale WHERE (`VerifiedBuild` > 0) = ? AND locale = ?", CONNECTION_SYNCH);
// GameobjectDisplayInfo.db2
PrepareStatement(HOTFIX_SEL_GAMEOBJECT_DISPLAY_INFO, "SELECT ID, GeoBoxMinX, GeoBoxMinY, GeoBoxMinZ, GeoBoxMaxX, GeoBoxMaxY, GeoBoxMaxZ, "
"FileDataID, ObjectEffectPackageID, OverrideLootEffectScale, OverrideNameScale FROM gameobject_display_info WHERE (`VerifiedBuild` > 0) = ?", CONNECTION_SYNCH);