mirror of
https://github.com/araxiaonline/TrinityCore.git
synced 2026-06-19 22:49:39 -04:00
Core/GameObjects: Update spawn group conditions immediately after battleground capture point changes state (#28611)
This commit is contained in:
@@ -3879,6 +3879,8 @@ void GameObject::UpdateCapturePoint()
|
||||
bg->UpdateWorldState(GetGOInfo()->capturePoint.worldState1, AsUnderlyingType(m_goValue.CapturePoint.State));
|
||||
}
|
||||
}
|
||||
|
||||
GetMap()->UpdateSpawnGroupConditions();
|
||||
}
|
||||
|
||||
bool GameObject::CanInteractWithCapturePoint(Player const* target) const
|
||||
|
||||
Reference in New Issue
Block a user