Core/SAI: Remove SMART_ACTION_INSTALL_AI_TEMPLATE (#26797)

(cherry picked from commit ff8663ca15)
This commit is contained in:
offl
2021-08-12 23:46:03 +03:00
committed by Shauren
parent 7e22abaf6a
commit 7d9088e9cf
5 changed files with 16 additions and 123 deletions
@@ -56,7 +56,6 @@ SmartScript::SmartScript()
mLastTextID = 0;
mUseTextTimer = false;
mTalkerEntry = 0;
mTemplate = SMARTAI_TEMPLATE_BASIC;
mScriptType = SMART_SCRIPT_TYPE_CREATURE;
isProcessingTimedActionList = false;
mCurrentPriority = 0;
@@ -1351,11 +1350,6 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
}
break;
}
case SMART_ACTION_INSTALL_AI_TEMPLATE:
{
InstallTemplate(e);
break;
}
case SMART_ACTION_ADD_ITEM:
{
for (WorldObject* target : targets)
@@ -2614,87 +2608,6 @@ void SmartScript::ProcessTimedAction(SmartScriptHolder& e, uint32 const& min, ui
RecalcTimer(e, std::min<uint32>(min, 5000), std::min<uint32>(min, 5000));
}
void SmartScript::InstallTemplate(SmartScriptHolder const& e)
{
if (!GetBaseObject())
return;
if (mTemplate != SMARTAI_TEMPLATE_BASIC)
{
TC_LOG_ERROR("sql.sql", "SmartScript::InstallTemplate: Entry " SI64FMTD " SourceType %u AI Template can not be set more then once, skipped.", e.entryOrGuid, e.GetScriptType());
return;
}
mTemplate = (SMARTAI_TEMPLATE)e.action.installTtemplate.id;
switch ((SMARTAI_TEMPLATE)e.action.installTtemplate.id)
{
case SMARTAI_TEMPLATE_CASTER:
{
AddEvent(SMART_EVENT_UPDATE_IC, 0, 0, 0, e.action.installTtemplate.param2, e.action.installTtemplate.param3, 0, SMART_ACTION_CAST, e.action.installTtemplate.param1, e.target.raw.param1, 0, 0, 0, 0, SMART_TARGET_VICTIM, 0, 0, 0, 0, 1);
AddEvent(SMART_EVENT_RANGE, 0, e.action.installTtemplate.param4, 300, 0, 0, 0, SMART_ACTION_ALLOW_COMBAT_MOVEMENT, 1, 0, 0, 0, 0, 0, SMART_TARGET_NONE, 0, 0, 0, 0, 1);
AddEvent(SMART_EVENT_RANGE, 0, 0, e.action.installTtemplate.param4>10?e.action.installTtemplate.param4-10:0, 0, 0, 0, SMART_ACTION_ALLOW_COMBAT_MOVEMENT, 0, 0, 0, 0, 0, 0, SMART_TARGET_NONE, 0, 0, 0, 0, 1);
AddEvent(SMART_EVENT_MANA_PCT, 0, e.action.installTtemplate.param5-15>100?100:e.action.installTtemplate.param5+15, 100, 1000, 1000, 0, SMART_ACTION_SET_EVENT_PHASE, 1, 0, 0, 0, 0, 0, SMART_TARGET_NONE, 0, 0, 0, 0, 0);
AddEvent(SMART_EVENT_MANA_PCT, 0, 0, e.action.installTtemplate.param5, 1000, 1000, 0, SMART_ACTION_SET_EVENT_PHASE, 0, 0, 0, 0, 0, 0, SMART_TARGET_NONE, 0, 0, 0, 0, 0);
AddEvent(SMART_EVENT_MANA_PCT, 0, 0, e.action.installTtemplate.param5, 1000, 1000, 0, SMART_ACTION_ALLOW_COMBAT_MOVEMENT, 1, 0, 0, 0, 0, 0, SMART_TARGET_NONE, 0, 0, 0, 0, 0);
break;
}
case SMARTAI_TEMPLATE_TURRET:
{
AddEvent(SMART_EVENT_UPDATE_IC, 0, 0, 0, e.action.installTtemplate.param2, e.action.installTtemplate.param3, 0, SMART_ACTION_CAST, e.action.installTtemplate.param1, e.target.raw.param1, 0, 0, 0, 0, SMART_TARGET_VICTIM, 0, 0, 0, 0, 0);
AddEvent(SMART_EVENT_JUST_CREATED, 0, 0, 0, 0, 0, 0, SMART_ACTION_ALLOW_COMBAT_MOVEMENT, 0, 0, 0, 0, 0, 0, SMART_TARGET_NONE, 0, 0, 0, 0, 0);
break;
}
case SMARTAI_TEMPLATE_CAGED_NPC_PART:
{
if (!me)
return;
//store cage as id1
AddEvent(SMART_EVENT_DATA_SET, 0, 0, 0, 0, 0, 0, SMART_ACTION_STORE_TARGET_LIST, 1, 0, 0, 0, 0, 0, SMART_TARGET_CLOSEST_GAMEOBJECT, e.action.installTtemplate.param1, 10, 0, 0, 0);
//reset(close) cage on hostage(me) respawn
AddEvent(SMART_EVENT_UPDATE, SMART_EVENT_FLAG_NOT_REPEATABLE, 0, 0, 0, 0, 0, SMART_ACTION_RESET_GOBJECT, 0, 0, 0, 0, 0, 0, SMART_TARGET_GAMEOBJECT_DISTANCE, e.action.installTtemplate.param1, 5, 0, 0, 0);
AddEvent(SMART_EVENT_DATA_SET, 0, 0, 0, 0, 0, 0, SMART_ACTION_SET_RUN, e.action.installTtemplate.param3, 0, 0, 0, 0, 0, SMART_TARGET_NONE, 0, 0, 0, 0, 0);
AddEvent(SMART_EVENT_DATA_SET, 0, 0, 0, 0, 0, 0, SMART_ACTION_SET_EVENT_PHASE, 1, 0, 0, 0, 0, 0, SMART_TARGET_NONE, 0, 0, 0, 0, 0);
AddEvent(SMART_EVENT_UPDATE, SMART_EVENT_FLAG_NOT_REPEATABLE, 1000, 1000, 0, 0, 0, SMART_ACTION_MOVE_OFFSET, 0, 0, 0, 0, 0, 0, SMART_TARGET_SELF, 0, e.action.installTtemplate.param4, 0, 0, 1);
//phase 1: give quest credit on movepoint reached
AddEvent(SMART_EVENT_MOVEMENTINFORM, 0, POINT_MOTION_TYPE, SMART_RANDOM_POINT, 0, 0, 0, SMART_ACTION_SET_DATA, 0, 0, 0, 0, 0, 0, SMART_TARGET_STORED, 1, 0, 0, 0, 1);
//phase 1: despawn after time on movepoint reached
AddEvent(SMART_EVENT_MOVEMENTINFORM, 0, POINT_MOTION_TYPE, SMART_RANDOM_POINT, 0, 0, 0, SMART_ACTION_FORCE_DESPAWN, e.action.installTtemplate.param2, 0, 0, 0, 0, 0, SMART_TARGET_NONE, 0, 0, 0, 0, 1);
if (sCreatureTextMgr->TextExist(me->GetEntry(), (uint8)e.action.installTtemplate.param5))
AddEvent(SMART_EVENT_MOVEMENTINFORM, 0, POINT_MOTION_TYPE, SMART_RANDOM_POINT, 0, 0, 0, SMART_ACTION_TALK, e.action.installTtemplate.param5, 0, 0, 0, 0, 0, SMART_TARGET_NONE, 0, 0, 0, 0, 1);
break;
}
case SMARTAI_TEMPLATE_CAGED_GO_PART:
{
if (!go)
return;
//store hostage as id1
AddEvent(SMART_EVENT_GO_LOOT_STATE_CHANGED, 0, GO_ACTIVATED, 0, 0, 0, 0, SMART_ACTION_STORE_TARGET_LIST, 1, 0, 0, 0, 0, 0, SMART_TARGET_CLOSEST_CREATURE, e.action.installTtemplate.param1, 10, 0, 0, 0);
//store invoker as id2
AddEvent(SMART_EVENT_GO_LOOT_STATE_CHANGED, 0, GO_ACTIVATED, 0, 0, 0, 0, SMART_ACTION_STORE_TARGET_LIST, 2, 0, 0, 0, 0, 0, SMART_TARGET_NONE, 0, 0, 0, 0, 0);
//signal hostage
AddEvent(SMART_EVENT_GO_LOOT_STATE_CHANGED, 0, GO_ACTIVATED, 0, 0, 0, 0, SMART_ACTION_SET_DATA, 0, 0, 0, 0, 0, 0, SMART_TARGET_STORED, 1, 0, 0, 0, 0);
//when hostage raeched end point, give credit to invoker
if (e.action.installTtemplate.param2)
AddEvent(SMART_EVENT_DATA_SET, 0, 0, 0, 0, 0, 0, SMART_ACTION_CALL_KILLEDMONSTER, e.action.installTtemplate.param1, 0, 0, 0, 0, 0, SMART_TARGET_STORED, 2, 0, 0, 0, 0);
else
AddEvent(SMART_EVENT_GO_LOOT_STATE_CHANGED, 0, GO_ACTIVATED, 0, 0, 0, 0, SMART_ACTION_CALL_KILLEDMONSTER, e.action.installTtemplate.param1, 0, 0, 0, 0, 0, SMART_TARGET_STORED, 2, 0, 0, 0, 0);
break;
}
case SMARTAI_TEMPLATE_BASIC:
default:
return;
}
}
void SmartScript::AddEvent(SMART_EVENT e, uint32 event_flags, uint32 event_param1, uint32 event_param2, uint32 event_param3, uint32 event_param4, uint32 event_param5, SMART_ACTION action, uint32 action_param1, uint32 action_param2, uint32 action_param3, uint32 action_param4, uint32 action_param5, uint32 action_param6, SMARTAI_TARGETS t, uint32 target_param1, uint32 target_param2, uint32 target_param3, uint32 target_param4, uint32 phaseMask)
{
mInstallEvents.push_back(CreateSmartEvent(e, event_flags, event_param1, event_param2, event_param3, event_param4, event_param5, action, action_param1, action_param2, action_param3, action_param4, action_param5, action_param6, t, target_param1, target_param2, target_param3, target_param4, phaseMask));
}
SmartScriptHolder SmartScript::CreateSmartEvent(SMART_EVENT e, uint32 event_flags, uint32 event_param1, uint32 event_param2, uint32 event_param3, uint32 event_param4, uint32 event_param5, SMART_ACTION action, uint32 action_param1, uint32 action_param2, uint32 action_param3, uint32 action_param4, uint32 action_param5, uint32 action_param6, SMARTAI_TARGETS t, uint32 target_param1, uint32 target_param2, uint32 target_param3, uint32 target_param4, uint32 phaseMask)
{
SmartScriptHolder script;