Merge remote-tracking branch 'origin/master' into 4.3.4

Conflicts:
	sql/base/characters_database.sql
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Handlers/CharacterHandler.cpp
This commit is contained in:
Nay
2012-09-09 02:18:58 +01:00
20 changed files with 149 additions and 39 deletions
@@ -2691,6 +2691,15 @@ GameObject* WorldObject::FindNearestGameObject(uint32 entry, float range) const
return go;
}
GameObject* WorldObject::FindNearestGameObjectOfType(GameobjectTypes type, float range) const
{
GameObject* go = NULL;
Trinity::NearestGameObjectTypeInObjectRangeCheck checker(*this, type, range);
Trinity::GameObjectLastSearcher<Trinity::NearestGameObjectTypeInObjectRangeCheck> searcher(this, go, checker);
VisitNearbyGridObject(range, searcher);
return go;
}
void WorldObject::GetGameObjectListWithEntryInGrid(std::list<GameObject*>& gameobjectList, uint32 entry, float maxSearchRange) const
{
CellCoord pair(Trinity::ComputeCellCoord(this->GetPositionX(), this->GetPositionY()));