diff --git a/src/server/game/Entities/Object/Updates/WowCSEntityDefinitions.h b/src/server/game/Entities/Object/Updates/WowCSEntityDefinitions.h index a8dc91f3a5..c24f2db086 100644 --- a/src/server/game/Entities/Object/Updates/WowCSEntityDefinitions.h +++ b/src/server/game/Entities/Object/Updates/WowCSEntityDefinitions.h @@ -163,12 +163,12 @@ struct FragmentSerializationTraits { static void BuildCreate(void const* rawFragmentData, UF::UpdateFieldFlag flags, ByteBuffer& data, Player const* target, BaseEntity const* baseEntity) { - static_cast(rawFragmentData)->WriteCreate(flags, data, target, reinterpret_cast(baseEntity)); + static_cast(rawFragmentData)->WriteCreate(flags, data, target, reinterpret_cast(baseEntity)); } static void BuildUpdate(void const* rawFragmentData, UF::UpdateFieldFlag flags, ByteBuffer& data, Player const* target, BaseEntity const* baseEntity) { - static_cast(rawFragmentData)->WriteUpdate(flags, data, target, reinterpret_cast(baseEntity)); + static_cast(rawFragmentData)->WriteUpdate(flags, data, target, reinterpret_cast(baseEntity)); } static bool IsChanged(void const* rawFragmentData)