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Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
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@@ -967,6 +967,17 @@ void GameObject::SaveRespawnTime()
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GetMap()->SaveGORespawnTime(m_DBTableGuid, m_respawnTime);
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}
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bool GameObject::IsNeverVisible() const
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{
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if (WorldObject::IsNeverVisible())
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return true;
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if (GetGoType() == GAMEOBJECT_TYPE_SPELL_FOCUS && GetGOInfo()->spellFocus.serverOnly == 1)
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return true;
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return false;
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}
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bool GameObject::IsAlwaysVisibleFor(WorldObject const* seer) const
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{
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if (WorldObject::IsAlwaysVisibleFor(seer))
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