Core: use enum InventoryResult as return type for functions working with player items.

Original patch by TOM_RUS.
This commit is contained in:
Azazel
2011-04-29 16:48:15 +06:00
parent e1647aaa29
commit 6fb2bf4224
22 changed files with 164 additions and 191 deletions

View File

@@ -249,7 +249,7 @@ public:
if (!*args)
return false;
uint8 msg = atoi(args);
InventoryResult msg = InventoryResult(atoi(args));
handler->GetSession()->GetPlayer()->SendEquipError(msg, NULL, NULL);
return true;
}
@@ -259,7 +259,7 @@ public:
if (!*args)
return false;
uint8 msg = atoi(args);
SellResult msg = SellResult(atoi(args));
handler->GetSession()->GetPlayer()->SendSellError(msg, 0, 0, 0);
return true;
}
@@ -269,7 +269,7 @@ public:
if (!*args)
return false;
uint8 msg = atoi(args);
BuyResult msg = BuyResult(atoi(args));
handler->GetSession()->GetPlayer()->SendBuyError(msg, 0, 0, 0);
return true;
}