diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index e3aec9e462..dce0d9b6ad 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -17113,7 +17113,10 @@ bool Player::LoadFromDB(ObjectGuid guid, SQLQueryHolder *holder) { // leave bg if (player_at_bg) + { + player_at_bg = false; currentBg->RemovePlayerAtLeave(GetGUID(), false, true); + } // Do not look for instance if bg not found WorldLocation const& _loc = GetBattlegroundEntryPoint();