Core/Scripts: Fixed incorrect guid usage in logs

This commit is contained in:
Shauren
2014-09-16 19:47:10 +02:00
parent 9b316fe689
commit 6c1a33d62d
7 changed files with 14 additions and 14 deletions

View File

@@ -319,7 +319,7 @@ void FollowerAI::StartFollow(Player* player, uint32 factionForFollower, const Qu
me->GetMotionMaster()->MoveFollow(player, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE);
TC_LOG_DEBUG("scripts", "FollowerAI start follow %s (GUID " UI64FMTD ")", player->GetName().c_str(), m_uiLeaderGUID);
TC_LOG_DEBUG("scripts", "FollowerAI start follow %s (%s)", player->GetName().c_str(), m_uiLeaderGUID.ToString().c_str());
}
Player* FollowerAI::GetLeaderForFollower()