Core: updated creature type flags enum (#17128)

Core/Misc: Update CreatureTypeFlags enum according to TrinityCoreWiki
(cherry picked from commit fb0881398a)

# Conflicts:
#	src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp
#	src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
#	src/server/game/AI/SmartScripts/SmartAI.cpp
#	src/server/game/Entities/Unit/Unit.cpp
#	src/server/game/Miscellaneous/SharedDefines.h
This commit is contained in:
ForesterDev
2016-05-26 12:56:50 +04:00
committed by joschiwald
parent a31f79d7de
commit 5c2705fadc
9 changed files with 60 additions and 60 deletions
@@ -69,7 +69,7 @@ bool FollowerAI::AssistPlayerInCombat(Unit* who)
return false;
//experimental (unknown) flag not present
if (!(me->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_CAN_ASSIST))
if (!(me->GetCreatureTemplate()->type_flags & CREATURE_TYPE_FLAG_CAN_ASSIST))
return false;
//not a player