diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 1bc545e628..c127139583 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -6095,7 +6095,7 @@ int32 Player::CalculateReputationGain(uint32 creatureOrQuestLevel, int32 rep, in if (percent <= 0.0f) return 0; - return int32(rep*percent)/100; + return int32(rep*percent/100); } //Calculates how many reputation points player gains in victim's enemy factions