From 51299ab88620a56bd3c7f3e38a9b28844252aae7 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sun, 24 Apr 2022 16:21:29 +0200 Subject: [PATCH] Core/SAI: Corrected wrong useSaiTargetAsGameEventSource logic in previous commit --- src/server/game/AI/SmartScripts/SmartScript.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index 0429061392..f6acb26259 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -2474,9 +2474,9 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u for (WorldObject* target : targets) { if (e.action.triggerGameEvent.useSaiTargetAsGameEventSource) - GameEvents::Trigger(e.action.triggerGameEvent.eventId, sourceObject, target); - else GameEvents::Trigger(e.action.triggerGameEvent.eventId, target, sourceObject); + else + GameEvents::Trigger(e.action.triggerGameEvent.eventId, sourceObject, target); } break;