Core/Maps: Parse MFBO adt chunk to properly handle height where player counts as falling under the map

* This fixes the height at which player is instantly killed when falling from The Frozen Throne
* Set PLAYER_FLAGS_IS_OUT_OF_BOUNDS on players under the map to enable release spirit button while still falling

Note: Extracting new maps is required
This commit is contained in:
Shauren
2016-02-09 00:14:58 +01:00
parent b9f1dffa14
commit 4f78efd463
11 changed files with 187 additions and 31 deletions

View File

@@ -96,7 +96,8 @@ u_map_fcc InterestingChunks[] =
{ { 'K', 'N', 'C', 'M' } },
{ { 'T', 'V', 'C', 'M' } },
{ { 'O', 'M', 'W', 'M' } },
{ { 'Q', 'L', 'C', 'M' } }
{ { 'Q', 'L', 'C', 'M' } },
{ { 'O', 'B', 'F', 'M' } }
};
bool IsInterestingChunk(u_map_fcc const& fcc)