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https://github.com/araxiaonline/TrinityCore.git
synced 2026-06-15 20:52:22 -04:00
Core/Maps: Parse MFBO adt chunk to properly handle height where player counts as falling under the map
* This fixes the height at which player is instantly killed when falling from The Frozen Throne * Set PLAYER_FLAGS_IS_OUT_OF_BOUNDS on players under the map to enable release spirit button while still falling Note: Extracting new maps is required
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@@ -40,6 +40,8 @@
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#include "adt.h"
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#include "wdt.h"
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#include <G3D/Plane.h>
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namespace
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{
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const char* HumanReadableCASCError(int error)
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@@ -351,7 +353,7 @@ void ReadLiquidTypeTableDBC()
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// Map file format data
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static char const* MAP_MAGIC = "MAPS";
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static char const* MAP_VERSION_MAGIC = "v1.6";
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static char const* MAP_VERSION_MAGIC = "v1.7";
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static char const* MAP_AREA_MAGIC = "AREA";
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static char const* MAP_HEIGHT_MAGIC = "MHGT";
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static char const* MAP_LIQUID_MAGIC = "MLIQ";
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@@ -380,9 +382,10 @@ struct map_areaHeader
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uint16 gridArea;
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};
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#define MAP_HEIGHT_NO_HEIGHT 0x0001
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#define MAP_HEIGHT_AS_INT16 0x0002
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#define MAP_HEIGHT_AS_INT8 0x0004
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#define MAP_HEIGHT_NO_HEIGHT 0x0001
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#define MAP_HEIGHT_AS_INT16 0x0002
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#define MAP_HEIGHT_AS_INT8 0x0004
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#define MAP_HEIGHT_HAS_FLIGHT_BOUNDS 0x0008
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struct map_heightHeader
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{
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@@ -442,14 +445,17 @@ bool liquid_show[ADT_GRID_SIZE][ADT_GRID_SIZE];
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float liquid_height[ADT_GRID_SIZE+1][ADT_GRID_SIZE+1];
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uint8 holes[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID][8];
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bool TransformToHighRes(uint16 holes, uint8 hiResHoles[8])
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float flight_box_max[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID];
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float flight_box_min[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID];
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bool TransformToHighRes(uint16 lowResHoles, uint8 hiResHoles[8])
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{
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for (uint8 i = 0; i < 8; i++)
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{
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for (uint8 j = 0; j < 8; j++)
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{
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int32 holeIdxL = (i / 2) * 4 + (j / 2);
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if (((holes >> holeIdxL) & 1) == 1)
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if (((lowResHoles >> holeIdxL) & 1) == 1)
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hiResHoles[i] |= (1 << j);
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}
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}
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@@ -482,6 +488,7 @@ bool ConvertADT(std::string const& inputPath, std::string const& outputPath, int
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memset(holes, 0, sizeof(holes));
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bool hasHoles = false;
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bool hasFlightBox = false;
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for (std::multimap<std::string, FileChunk*>::const_iterator itr = adt.chunks.lower_bound("MCNK"); itr != adt.chunks.upper_bound("MCNK"); ++itr)
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{
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@@ -696,6 +703,82 @@ bool ConvertADT(std::string const& inputPath, std::string const& outputPath, int
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}
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}
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if (FileChunk* chunk = adt.GetChunk("MFBO"))
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{
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static uint32 const indices[] =
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{
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3, 0, 4,
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0, 1, 4,
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1, 2, 4,
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2, 5, 4,
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5, 8, 4,
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8, 7, 4,
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7, 6, 4,
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6, 3, 4
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};
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static float const boundGridCoords[] =
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{
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0.0f, 0.0f,
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0.0f, -266.66666f,
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0.0f, -533.33331f,
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-266.66666f, 0.0f,
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-266.66666f, -266.66666f,
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-266.66666f, -533.33331f,
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-533.33331f, 0.0f,
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-533.33331f, -266.66666f,
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-533.33331f, -533.33331f
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};
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adt_MFBO* mfbo = chunk->As<adt_MFBO>();
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for (int gy = 0; gy < ADT_CELLS_PER_GRID; ++gy)
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{
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for (int gx = 0; gx < ADT_CELLS_PER_GRID; ++gx)
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{
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int32 quarterIndex = 0;
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if (gy > ADT_CELLS_PER_GRID / 2)
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{
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if (gx > ADT_CELLS_PER_GRID / 2)
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{
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quarterIndex = 4 + gx < gy;
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}
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else
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quarterIndex = 2;
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}
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else if (gx > ADT_CELLS_PER_GRID / 2)
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{
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quarterIndex = 7;
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}
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else
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quarterIndex = gx > gy;
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quarterIndex *= 3;
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G3D::Plane planeMax(
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G3D::Vector3(boundGridCoords[indices[quarterIndex + 0] * 2 + 0], boundGridCoords[indices[quarterIndex + 0] * 2 + 1], mfbo->max.coords[indices[quarterIndex + 0]]),
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G3D::Vector3(boundGridCoords[indices[quarterIndex + 1] * 2 + 0], boundGridCoords[indices[quarterIndex + 1] * 2 + 1], mfbo->max.coords[indices[quarterIndex + 1]]),
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G3D::Vector3(boundGridCoords[indices[quarterIndex + 2] * 2 + 0], boundGridCoords[indices[quarterIndex + 2] * 2 + 1], mfbo->max.coords[indices[quarterIndex + 2]])
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);
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G3D::Plane planeMin(
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G3D::Vector3(boundGridCoords[indices[quarterIndex + 0] * 2 + 0], boundGridCoords[indices[quarterIndex + 0] * 2 + 1], mfbo->min.coords[indices[quarterIndex + 0]]),
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G3D::Vector3(boundGridCoords[indices[quarterIndex + 1] * 2 + 0], boundGridCoords[indices[quarterIndex + 1] * 2 + 1], mfbo->min.coords[indices[quarterIndex + 1]]),
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G3D::Vector3(boundGridCoords[indices[quarterIndex + 2] * 2 + 0], boundGridCoords[indices[quarterIndex + 2] * 2 + 1], mfbo->min.coords[indices[quarterIndex + 2]])
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);
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auto non_nan_distance = [](G3D::Plane const& plane){
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auto d = plane.distance(G3D::Vector3(0.0f, 0.0f, 0.0f));
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assert(!G3D::isNaN(d));
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return d;
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};
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flight_box_max[gy][gx] = non_nan_distance(planeMax);
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flight_box_min[gy][gx] = non_nan_distance(planeMin);
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}
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}
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hasFlightBox = true;
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}
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//============================================
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// Try pack area data
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//============================================
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@@ -787,6 +870,12 @@ bool ConvertADT(std::string const& inputPath, std::string const& outputPath, int
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if (CONF_allow_float_to_int && (maxHeight - minHeight) < CONF_flat_height_delta_limit)
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heightHeader.flags |= MAP_HEIGHT_NO_HEIGHT;
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if (hasFlightBox)
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{
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heightHeader.flags |= MAP_HEIGHT_HAS_FLIGHT_BOUNDS;
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map.heightMapSize += sizeof(flight_box_max) + sizeof(flight_box_min);
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}
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// Try store as packed in uint16 or uint8 values
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if (!(heightHeader.flags & MAP_HEIGHT_NO_HEIGHT))
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{
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@@ -958,6 +1047,12 @@ bool ConvertADT(std::string const& inputPath, std::string const& outputPath, int
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}
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}
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if (heightHeader.flags & MAP_HEIGHT_HAS_FLIGHT_BOUNDS)
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{
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outFile.write(reinterpret_cast<char*>(flight_box_max), sizeof(flight_box_max));
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outFile.write(reinterpret_cast<char*>(flight_box_min), sizeof(flight_box_min));
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}
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// Store liquid data if need
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if (map.liquidMapOffset)
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{
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