Core/Unit: rename several getters to follow codestyle

uint8 GetLevel()
        uint8 GetLevelForTarget(WorldObject const* /*target*/)
        void SetLevel(uint8 lvl)
        uint8 GetRace()
        uint32 GetRaceMask()
        uint8 GetClass()
        uint32 GetClassMask()
        uint8 GetGender()

(cherry picked from commit 5c09ff51f7)
This commit is contained in:
ccrs
2019-07-01 21:36:32 +02:00
committed by Shauren
parent b8d675eba7
commit 4e6c59dca7
99 changed files with 538 additions and 538 deletions

View File

@@ -415,7 +415,7 @@ class spell_gen_aura_service_uniform : public AuraScript
Unit* target = GetTarget();
if (target->GetTypeId() == TYPEID_PLAYER)
{
if (target->getGender() == GENDER_MALE)
if (target->GetGender() == GENDER_MALE)
target->SetDisplayId(MODEL_GOBLIN_MALE);
else
target->SetDisplayId(MODEL_GOBLIN_FEMALE);
@@ -1154,7 +1154,7 @@ class spell_gen_dalaran_disguise : public SpellScriptLoader
{
if (Player* player = GetHitPlayer())
{
uint8 gender = player->getGender();
uint8 gender = player->GetGender();
uint32 spellId = GetSpellInfo()->Id;
@@ -1567,7 +1567,7 @@ class spell_ethereal_pet_aura : public AuraScript
bool CheckProc(ProcEventInfo& eventInfo)
{
uint32 levelDiff = std::abs(GetTarget()->getLevel() - eventInfo.GetProcTarget()->getLevel());
uint32 levelDiff = std::abs(GetTarget()->GetLevel() - eventInfo.GetProcTarget()->GetLevel());
return levelDiff <= 9;
}
@@ -2382,7 +2382,7 @@ class spell_gen_orc_disguise : public SpellScript
Unit* caster = GetCaster();
if (Player* target = GetHitPlayer())
{
uint8 gender = target->getGender();
uint8 gender = target->GetGender();
if (!gender)
caster->CastSpell(target, SPELL_ORC_DISGUISE_MALE, true);
else
@@ -2532,7 +2532,7 @@ class spell_gen_pet_summoned : public SpellScript
Player* player = GetCaster()->ToPlayer();
if (player->GetLastPetNumber())
{
PetType newPetType = (player->getClass() == CLASS_HUNTER) ? HUNTER_PET : SUMMON_PET;
PetType newPetType = (player->GetClass() == CLASS_HUNTER) ? HUNTER_PET : SUMMON_PET;
Pet* newPet = new Pet(player, newPetType);
if (newPet->LoadPetFromDB(player, 0, player->GetLastPetNumber(), true))
{
@@ -3671,7 +3671,7 @@ class spell_gen_gm_freeze : public AuraScript
player->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
// if player class = hunter || warlock remove pet if alive
if ((player->getClass() == CLASS_HUNTER) || (player->getClass() == CLASS_WARLOCK))
if ((player->GetClass() == CLASS_HUNTER) || (player->GetClass() == CLASS_WARLOCK))
{
if (Pet* pet = player->GetPet())
{
@@ -3690,7 +3690,7 @@ class spell_gen_gm_freeze : public AuraScript
if (Player* player = GetTarget()->ToPlayer())
{
// Reset player faction + allow combat + allow duels
player->setFactionForRace(player->getRace());
player->setFactionForRace(player->GetRace());
player->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
// save player
player->SaveToDB();