Core/Spells: fix damage mods from caster on target

This commit is contained in:
joschiwald
2012-05-11 22:43:06 +02:00
parent d8a1a0e05a
commit 4e354d6ca9
8 changed files with 44 additions and 44 deletions

View File

@@ -498,7 +498,7 @@ class spell_sha_healing_stream_totem : public SpellScriptLoader
if (AuraEffect const* aurEff = owner->GetAuraEffect(SPELL_GLYPH_OF_HEALING_STREAM_TOTEM, EFFECT_0))
AddPctN(damage, aurEff->GetAmount());
damage = int32(target->SpellHealingBonusTaken(triggeringSpell, damage, HEAL));
damage = int32(target->SpellHealingBonusTaken(owner, triggeringSpell, damage, HEAL));
}
caster->CastCustomSpell(target, SPELL_HEALING_STREAM_TOTEM_HEAL, &damage, 0, 0, true, 0, 0, GetOriginalCaster()->GetGUID());
}