Core/Misc: camelize GetFaction/SetFaction properly

This commit is contained in:
ariel-
2017-04-28 02:24:04 -03:00
parent 5a3a9381e4
commit 4c4dca6d69
130 changed files with 356 additions and 356 deletions

View File

@@ -2046,7 +2046,7 @@ Creature* WorldObject::SummonTrigger(float x, float y, float z, float ang, uint3
//summon->SetName(GetName());
if (GetTypeId() == TYPEID_PLAYER || GetTypeId() == TYPEID_UNIT)
{
summon->setFaction(((Unit*)this)->getFaction());
summon->SetFaction(((Unit*)this)->GetFaction());
summon->SetLevel(((Unit*)this)->getLevel());
}