[3.3.5] Commands: lookup player shows which character is online (#23039)

* Show 'online' for every online player in lookup player commands

(cherry picked from commit a0056951f7)
This commit is contained in:
TheWinchesters
2019-02-15 16:18:58 -03:00
committed by Shauren
parent 31dca39c05
commit 47adf2e4c8
4 changed files with 8 additions and 3 deletions

View File

@@ -552,7 +552,7 @@ void CharacterDatabaseConnection::DoPrepareStatements()
//0: lowGUID
PrepareStatement(CHAR_SEL_PINFO_XP, "SELECT a.xp, b.guid FROM characters a LEFT JOIN guild_member b ON a.guid = b.guid WHERE a.guid = ?", CONNECTION_SYNCH);
PrepareStatement(CHAR_SEL_CHAR_HOMEBIND, "SELECT mapId, zoneId, posX, posY, posZ, orientation FROM character_homebind WHERE guid = ?", CONNECTION_SYNCH);
PrepareStatement(CHAR_SEL_CHAR_GUID_NAME_BY_ACC, "SELECT guid, name FROM characters WHERE account = ?", CONNECTION_SYNCH);
PrepareStatement(CHAR_SEL_CHAR_GUID_NAME_BY_ACC, "SELECT guid, name, online FROM characters WHERE account = ?", CONNECTION_SYNCH);
PrepareStatement(CHAR_SEL_POOL_QUEST_SAVE, "SELECT quest_id FROM pool_quest_save WHERE pool_id = ?", CONNECTION_SYNCH);
PrepareStatement(CHAR_SEL_CHAR_CUSTOMIZE_INFO, "SELECT name, race, class, gender, at_login FROM characters WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_SEL_CHAR_RACE_OR_FACTION_CHANGE_INFOS, "SELECT at_login, knownTitles FROM characters WHERE guid = ?", CONNECTION_ASYNC);