Core/Logs: Log full guid instead of just low guid

This commit is contained in:
Giacomo Pozzoni
2020-04-04 19:16:37 +02:00
committed by jackpoz
parent af1260c40e
commit 468ecb7252
33 changed files with 174 additions and 177 deletions

View File

@@ -240,7 +240,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
mLastInvoker = unit->GetGUID();
if (Unit* tempInvoker = GetLastInvoker())
TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction: Invoker: %s (guidlow: %u)", tempInvoker->GetName().c_str(), tempInvoker->GetGUID().GetCounter());
TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction: Invoker: %s %s", tempInvoker->GetName().c_str(), tempInvoker->GetGUID().ToString().c_str());
ObjectVector targets;
GetTargets(targets, e, unit);
@@ -428,7 +428,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
{
PlayerMenu menu(session);
menu.SendQuestGiverQuestDetails(q, me->GetGUID(), true);
TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction:: SMART_ACTION_OFFER_QUEST: Player guidLow %u - offering quest %u", player->GetGUID().GetCounter(), e.action.questOffer.questID);
TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction:: SMART_ACTION_OFFER_QUEST: Player %s - offering quest %u", player->GetGUID().ToString().c_str(), e.action.questOffer.questID);
}
}
}
@@ -803,7 +803,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
break;
me->AI()->EnterEvadeMode();
TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction:: SMART_ACTION_EVADE: Creature %u EnterEvadeMode", me->GetGUID().GetCounter());
TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction:: SMART_ACTION_EVADE: Creature %s EnterEvadeMode", me->GetGUID().ToString().c_str());
break;
}
case SMART_ACTION_FLEE_FOR_ASSIST:
@@ -818,7 +818,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
Trinity::BroadcastTextBuilder builder(me, CHAT_MSG_MONSTER_EMOTE, BROADCAST_TEXT_FLEE_FOR_ASSIST, me->GetGender());
sCreatureTextMgr->SendChatPacket(me, builder, CHAT_MSG_MONSTER_EMOTE);
}
TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction:: SMART_ACTION_FLEE_FOR_ASSIST: Creature %u DoFleeToGetAssistance", me->GetGUID().GetCounter());
TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction:: SMART_ACTION_FLEE_FOR_ASSIST: Creature %s DoFleeToGetAssistance", me->GetGUID().ToString().c_str());
break;
}
case SMART_ACTION_CALL_GROUPEVENTHAPPENS:
@@ -1036,7 +1036,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (me && !me->isDead())
{
me->KillSelf();
TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction: SMART_ACTION_DIE: Creature %u", me->GetGUID().GetCounter());
TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction: SMART_ACTION_DIE: Creature %s", me->GetGUID().ToString().c_str());
}
break;
}
@@ -1045,7 +1045,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (me && me->IsAIEnabled())
{
me->AI()->DoZoneInCombat();
TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction: SMART_ACTION_SET_IN_COMBAT_WITH_ZONE: Creature %u", me->GetGUID().GetCounter());
TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction: SMART_ACTION_SET_IN_COMBAT_WITH_ZONE: Creature %s", me->GetGUID().ToString().c_str());
}
break;
}
@@ -1059,7 +1059,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
Trinity::BroadcastTextBuilder builder(me, CHAT_MSG_MONSTER_EMOTE, BROADCAST_TEXT_CALL_FOR_HELP, me->GetGender());
sCreatureTextMgr->SendChatPacket(me, builder, CHAT_MSG_MONSTER_EMOTE);
}
TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction: SMART_ACTION_CALL_FOR_HELP: Creature %u", me->GetGUID().GetCounter());
TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction: SMART_ACTION_CALL_FOR_HELP: Creature %s", me->GetGUID().ToString().c_str());
}
break;
}