Core/Spells: Fixed warlock's Banish cancel if target was already banished (#23697)

* Core/Spells: Add SpellMissInfo argument to BeforeHit hooks and call them also when the spell doesn't hit. (#17613)

(cherry picked from commit 8ff5b35be1)

# Conflicts:
#	src/server/game/Spells/Spell.cpp
#	src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
#	src/server/scripts/Spells/spell_warlock.cpp

* Core/Spells: Fixed warlock's Banish cancel if target was already banished (#17614)

(cherry picked from commit 4587b5d880)

# Conflicts:
#	src/server/scripts/Spells/spell_warlock.cpp
This commit is contained in:
ForesterDev
2019-08-23 21:24:56 +04:00
committed by Giacomo Pozzoni
parent 10f6e38185
commit 448facc5e7
13 changed files with 81 additions and 50 deletions
+9 -23
View File
@@ -148,40 +148,26 @@ class spell_warl_banish : public SpellScriptLoader
PrepareSpellScript(spell_warl_banish_SpellScript);
public:
spell_warl_banish_SpellScript()
{
_removed = false;
}
spell_warl_banish_SpellScript() {}
private:
void HandleBanish()
void HandleBanish(SpellMissInfo missInfo)
{
if (missInfo != SPELL_MISS_IMMUNE)
return;
if (Unit* target = GetHitUnit())
{
if (target->GetAuraEffect(SPELL_AURA_SCHOOL_IMMUNITY, SPELLFAMILY_WARLOCK, 0, 0x08000000, 0))
{
// No need to remove old aura since its removed due to not stack by current Banish aura
PreventHitDefaultEffect(EFFECT_0);
PreventHitDefaultEffect(EFFECT_1);
PreventHitDefaultEffect(EFFECT_2);
_removed = true;
}
// Casting Banish on a banished target will remove applied aura
if (Aura * banishAura = target->GetAura(GetSpellInfo()->Id, GetCaster()->GetGUID()))
banishAura->Remove();
}
}
void RemoveAura()
{
if (_removed)
PreventHitAura();
}
void Register() override
{
BeforeHit += SpellHitFn(spell_warl_banish_SpellScript::HandleBanish);
AfterHit += SpellHitFn(spell_warl_banish_SpellScript::RemoveAura);
BeforeHit += BeforeSpellHitFn(spell_warl_banish_SpellScript::HandleBanish);
}
bool _removed;
};
SpellScript* GetSpellScript() const override