game/AI: Convert SelectAggroTarget to enum class (#24818)

* game/AI: Convert SelectAggroTarget to enum class

* game/AI: Rename SelectAggroTarget to SelectTargetMethod
This commit is contained in:
Peter Keresztes Schmidt
2020-06-16 23:08:56 +02:00
committed by GitHub
parent 60e813df6b
commit 418c3b1fd5
271 changed files with 744 additions and 739 deletions

View File

@@ -637,7 +637,7 @@ void WorldBossAI::_JustDied()
void WorldBossAI::_JustEngagedWith()
{
Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true);
Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 0.0f, true);
if (target)
AttackStart(target);
}
@@ -645,7 +645,7 @@ void WorldBossAI::_JustEngagedWith()
void WorldBossAI::JustSummoned(Creature* summon)
{
summons.Summon(summon);
Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true);
Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 0.0f, true);
if (target)
summon->AI()->AttackStart(target);
}