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Core/Spells: Removed SpellEffIndex effIndex argument from spell effect handlers, it was commented out in almost every handler
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@@ -3198,7 +3198,7 @@ class spell_gen_upper_deck_create_foam_sword : public SpellScript
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return;
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}
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CreateItem(effIndex, itemId[urand(0, 4)], ItemContext::NONE);
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CreateItem(itemId[urand(0, 4)], ItemContext::NONE);
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}
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}
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