Core/Player: Changed ranged weapons to be equipped in main hand slot instead of no longer used ranged slot

Closes #14675
Closes #15296
This commit is contained in:
Shauren
2015-09-27 00:05:33 +02:00
parent e51b660177
commit 3bc3b67a8f
13 changed files with 69 additions and 104 deletions
+1 -1
View File
@@ -921,7 +921,7 @@ class spell_gen_clone_weapon_aura : public SpellScriptLoader
if (Player* player = caster->ToPlayer())
{
if (Item* rangedItem = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_RANGED))
if (Item* rangedItem = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_MAINHAND))
target->SetVirtualItem(2, rangedItem->GetEntry());
}
else