Core/Instances: Use level requirements from MapDifficultyXCondition.db2 instead of access_requirement db table

This commit is contained in:
Shauren
2021-01-02 17:55:43 +01:00
parent a68bc20b24
commit 3afed1788a
10 changed files with 170 additions and 46 deletions
@@ -934,6 +934,13 @@ void HotfixDatabaseConnection::DoPrepareStatements()
PREPARE_MAX_ID_STMT(HOTFIX_SEL_MAP_DIFFICULTY, "SELECT MAX(ID) + 1 FROM map_difficulty", CONNECTION_SYNCH);
PREPARE_LOCALE_STMT(HOTFIX_SEL_MAP_DIFFICULTY, "SELECT ID, Message_lang FROM map_difficulty_locale WHERE (`VerifiedBuild` > 0) = ? AND locale = ?", CONNECTION_SYNCH);
// MapDifficultyXCondition.db2
PrepareStatement(HOTFIX_SEL_MAP_DIFFICULTY_X_CONDITION, "SELECT ID, FailureDescription, PlayerConditionID, OrderIndex, MapDifficultyID"
" FROM map_difficulty_x_condition WHERE (`VerifiedBuild` > 0) = ?", CONNECTION_SYNCH);
PREPARE_MAX_ID_STMT(HOTFIX_SEL_MAP_DIFFICULTY_X_CONDITION, "SELECT MAX(ID) + 1 FROM map_difficulty_x_condition", CONNECTION_SYNCH);
PREPARE_LOCALE_STMT(HOTFIX_SEL_MAP_DIFFICULTY_X_CONDITION, "SELECT ID, FailureDescription_lang FROM map_difficulty_x_condition_locale"
" WHERE (`VerifiedBuild` > 0) = ? AND locale = ?", CONNECTION_SYNCH);
// ModifierTree.db2
PrepareStatement(HOTFIX_SEL_MODIFIER_TREE, "SELECT ID, Parent, Operator, Amount, Type, Asset, SecondaryAsset, TertiaryAsset FROM modifier_tree"
" WHERE (`VerifiedBuild` > 0) = ?", CONNECTION_SYNCH);