Core/Misc: standarize a couple logs

(cherry picked from commit aee26eb467)
This commit is contained in:
ccrs
2019-04-28 19:41:30 +02:00
committed by Shauren
parent 57411da5b2
commit 356358ee15
5 changed files with 31 additions and 27 deletions
+2 -2
View File
@@ -2399,9 +2399,9 @@ FactionTemplateEntry const* WorldObject::GetFactionTemplateEntry() const
if (Player const* player = ToPlayer())
TC_LOG_ERROR("entities", "Player %s has invalid faction (faction template id) #%u", player->GetName().c_str(), GetFaction());
else if (Creature const* creature = ToCreature())
TC_LOG_ERROR("entities.unit.badfaction", "Creature (template id: %u) has invalid faction (faction template id) #%u", creature->GetCreatureTemplate()->Entry, GetFaction());
TC_LOG_ERROR("entities.unit", "Creature (template id: %u) has invalid faction (faction template id) #%u", creature->GetCreatureTemplate()->Entry, GetFaction());
else if (GameObject const* go = ToGameObject())
TC_LOG_ERROR("entities.gameobject.badfaction", "GameObject (template id: %u) has invalid faction (faction template id) #%u", go->GetGOInfo()->entry, GetFaction());
TC_LOG_ERROR("entities.gameobject", "GameObject (template id: %u) has invalid faction (faction template id) #%u", go->GetGOInfo()->entry, GetFaction());
else
TC_LOG_ERROR("entities", "WorldObject (name: %s, type: %u) has invalid faction (faction template id) #%u", GetName().c_str(), uint32(GetTypeId()), GetFaction());
}