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[7352] Fixed conditions in FillPlayersToBG to correctly kick group only when other team's selection pool is empty. Problem reported by balrok. Author: Triply
--HG-- branch : trunk
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@@ -19079,7 +19079,7 @@ BGQueueIdBasedOnLevel Player::GetBattleGroundQueueIdFromLevel(BattleGroundTypeId
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{
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//returned to hardcoded version of this function, because there is no way to code it dynamic
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uint32 level = getLevel();
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if( bgTypeId == BATTLEGROUND_QUEUE_AV )
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if( bgTypeId == BATTLEGROUND_AV )
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level--;
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uint32 queue_id = (level / 10) - 1; // for ranges 0 - 19, 20 - 29, 30 - 39, 40 - 49, 50 - 59, 60 - 69, 70 -79, 80
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