Core/Scripts: Convert spells to new proc system

- Converted Unit::HandleDummyAuraProc function to AuraScripts
  * Extra: DMC: Madness now uses DB texts. yay!
  * Extra: improvements on Imp. Spell Reflection (range and max targets, filter caster with conditions)

- Fixed Glyph of Succubus. (Closes #6599)

- Changed old (not-blizz) behavior of Vampiric Embrace:
  * Before: party heal affected the priest too and self heal was reduced by that amount to not over-heal
  * Now: self heal amount not affected, rather filter the priest out of the party heal using conditions :)

- Solve bug in AQ 3p set bonus, it should only trigger when healing others, not self heals.
- Priest T10 2p bonus (heal) now rolls its effect properly

- Use brand new GetEffectiveHeal to fix #17142
- While we're at it, also close #17034 for good
- Converted Unit::HandleAuraProc function to AuraScripts (#17941)
- Converted Unit::HandleAuraProc function to AuraScripts (cont'd) (#17955)
- Corrected Flametongue weapon damage formula
- Actually check offhand weapon for flametongue in Lava Lash script
- Implemented halved proc chance for Missile Barrage on Arcane Barrage, Fireball, Frostbolt and Frostfire Bolt cast
- Converted Unit::HandleProcTriggerSpell function to AuraScripts (#17956)
- De-hack Earth shield. Fixes #13808
- Updated Honor among Thieves
- Implemented mana proc for Mark of Conquest in case of ranged attack
- Fixed Scent of Blood giving more stacks than the talent rank currently learnt.
- Ported old proc table. Proc system is dead. Long live the proc system!
- Recklessness should get charges removed per cast. Closes #15529
- Use proc system to remove Molten Core charges on Incinerate/Soul Fire cast. Closes #15942

Closes #3463
Closes #5401
Closes #15595
Closes #15974
Closes #16679
Closes #17925
This commit is contained in:
ariel-
2016-09-25 20:48:31 -03:00
parent e641d0c7d7
commit 2ff855054f
28 changed files with 9190 additions and 323 deletions
+525 -30
View File
@@ -46,6 +46,20 @@ enum PriestSpells
SPELL_PRIEST_SHADOW_WORD_DEATH = 32409,
SPELL_PRIEST_T9_HEALING_2P = 67201,
SPELL_PRIEST_VAMPIRIC_TOUCH_DISPEL = 64085,
SPELL_PRIEST_GLYPH_OF_SHADOWFIEND_MANA = 58227,
SPELL_REPLENISHMENT = 57669,
SPELL_PRIEST_BODY_AND_SOUL_POISON_TRIGGER = 64136,
SPELL_PRIEST_ABOLISH_DISEASE = 552,
SPELL_PRIEST_VAMPIRIC_EMBRACE_HEAL = 15290,
SPELL_PRIEST_DIVINE_BLESSING = 40440,
SPELL_PRIEST_DIVINE_WRATH = 40441,
SPELL_PRIEST_GLYPH_OF_DISPEL_MAGIC_HEAL = 56131,
SPELL_PRIEST_ORACULAR_HEAL = 26170,
SPELL_PRIEST_ARMOR_OF_FAITH = 28810,
SPELL_PRIEST_BLESSED_HEALING = 70772,
SPELL_PRIEST_MIND_BLAST_R1 = 8092,
SPELL_PRIEST_SHADOW_WORD_DEATH_R1 = 32379,
SPELL_PRIEST_MIND_FLAY_DAMAGE = 58381
};
enum PriestSpellIcons
@@ -89,6 +103,50 @@ class RaidCheck
Unit const* _caster;
};
// 26169 - Oracle Healing Bonus
class spell_pri_aq_3p_bonus : public SpellScriptLoader
{
public:
spell_pri_aq_3p_bonus() : SpellScriptLoader("spell_pri_aq_3p_bonus") { }
class spell_pri_aq_3p_bonus_AuraScript : public AuraScript
{
PrepareAuraScript(spell_pri_aq_3p_bonus_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_PRIEST_ORACULAR_HEAL))
return false;
return true;
}
void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
Unit* caster = eventInfo.GetActor();
if (caster == eventInfo.GetProcTarget())
return;
HealInfo* healInfo = eventInfo.GetHealInfo();
if (!healInfo || !healInfo->GetHeal())
return;
int32 amount = CalculatePct(static_cast<int32>(healInfo->GetHeal()), 10);
caster->CastCustomSpell(SPELL_PRIEST_ORACULAR_HEAL, SPELLVALUE_BASE_POINT0, amount, caster, true);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_pri_aq_3p_bonus_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_pri_aq_3p_bonus_AuraScript();
}
};
// -27811 - Blessed Recovery
class spell_pri_blessed_recovery : public SpellScriptLoader
{
@@ -109,16 +167,18 @@ public:
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
if (DamageInfo* dmgInfo = eventInfo.GetDamageInfo())
{
if (Unit* target = eventInfo.GetActionTarget())
{
uint32 triggerSpell = sSpellMgr->GetSpellWithRank(SPELL_PRIEST_BLESSED_RECOVERY_R1, aurEff->GetSpellInfo()->GetRank());
uint32 bp = CalculatePct(int32(dmgInfo->GetDamage()), aurEff->GetAmount()) / 3;
bp += target->GetRemainingPeriodicAmount(target->GetGUID(), triggerSpell, SPELL_AURA_PERIODIC_HEAL);
target->CastCustomSpell(triggerSpell, SPELLVALUE_BASE_POINT0, bp, target, true, nullptr, aurEff);
}
}
DamageInfo* dmgInfo = eventInfo.GetDamageInfo();
if (!dmgInfo || !dmgInfo->GetDamage())
return;
Unit* target = eventInfo.GetActionTarget();
uint32 triggerSpell = sSpellMgr->GetSpellWithRank(SPELL_PRIEST_BLESSED_RECOVERY_R1, aurEff->GetSpellInfo()->GetRank());
SpellInfo const* triggerInfo = sSpellMgr->AssertSpellInfo(triggerSpell);
int32 bp = CalculatePct(static_cast<int32>(dmgInfo->GetDamage()), aurEff->GetAmount());
bp /= triggerInfo->GetMaxTicks();
bp += target->GetRemainingPeriodicAmount(target->GetGUID(), triggerSpell, SPELL_AURA_PERIODIC_HEAL);
target->CastCustomSpell(triggerSpell, SPELLVALUE_BASE_POINT0, bp, target, true, nullptr, aurEff);
}
void Register() override
@@ -133,6 +193,65 @@ public:
}
};
// -64127 - Body and Soul
class spell_pri_body_and_soul : public SpellScriptLoader
{
public:
spell_pri_body_and_soul() : SpellScriptLoader("spell_pri_body_and_soul") { }
class spell_pri_body_and_soul_AuraScript : public AuraScript
{
PrepareAuraScript(spell_pri_body_and_soul_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_PRIEST_BODY_AND_SOUL_POISON_TRIGGER) ||
!sSpellMgr->GetSpellInfo(SPELL_PRIEST_ABOLISH_DISEASE))
return false;
return true;
}
void HandleProcTriggerSpell(AuraEffect const* /*aurEff*/, ProcEventInfo& eventInfo)
{
// Proc only on Power Word: Shield
SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
if (!spellInfo || !(spellInfo->SpellFamilyFlags[0] & 0x00000001))
{
PreventDefaultAction();
return;
}
}
void HandleProcDummy(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
// Proc only on self casted abolish disease
SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
if (!spellInfo)
return;
Unit* caster = eventInfo.GetActor();
if (spellInfo->Id != SPELL_PRIEST_ABOLISH_DISEASE || caster != eventInfo.GetProcTarget())
return;
if (roll_chance_i(aurEff->GetAmount()))
caster->CastSpell(caster, SPELL_PRIEST_BODY_AND_SOUL_POISON_TRIGGER, true);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_pri_body_and_soul_AuraScript::HandleProcTriggerSpell, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
OnEffectProc += AuraEffectProcFn(spell_pri_body_and_soul_AuraScript::HandleProcDummy, EFFECT_1, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_pri_body_and_soul_AuraScript();
}
};
// -34861 - Circle of Healing
class spell_pri_circle_of_healing : public SpellScriptLoader
{
@@ -201,7 +320,11 @@ class spell_pri_divine_aegis : public SpellScriptLoader
{
PreventDefaultAction();
int32 absorb = CalculatePct(int32(eventInfo.GetHealInfo()->GetHeal()), aurEff->GetAmount());
HealInfo* healInfo = eventInfo.GetHealInfo();
if (!healInfo || !healInfo->GetHeal())
return;
int32 absorb = CalculatePct(healInfo->GetHeal(), aurEff->GetAmount());
// Multiple effects stack, so let's try to find this aura.
if (AuraEffect const* aegis = eventInfo.GetProcTarget()->GetAuraEffect(SPELL_PRIEST_DIVINE_AEGIS, EFFECT_0))
@@ -260,6 +383,50 @@ class spell_pri_divine_hymn : public SpellScriptLoader
}
};
// 55677 - Glyph of Dispel Magic
class spell_pri_glyph_of_dispel_magic : public SpellScriptLoader
{
public:
spell_pri_glyph_of_dispel_magic() : SpellScriptLoader("spell_pri_glyph_of_dispel_magic") { }
class spell_pri_glyph_of_dispel_magic_AuraScript : public AuraScript
{
PrepareAuraScript(spell_pri_glyph_of_dispel_magic_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_PRIEST_GLYPH_OF_DISPEL_MAGIC_HEAL))
return false;
return true;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
// Dispel Magic shares spellfamilyflag with abolish disease
SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
if (!spellInfo || spellInfo->SpellIconID != 74)
return;
Unit* caster = eventInfo.GetActor();
Unit* target = eventInfo.GetProcTarget();
int32 amount = static_cast<int32>(target->CountPctFromMaxHealth(aurEff->GetAmount()));
caster->CastCustomSpell(SPELL_PRIEST_GLYPH_OF_DISPEL_MAGIC_HEAL, SPELLVALUE_BASE_POINT0, amount, target, true);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_pri_glyph_of_dispel_magic_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_pri_glyph_of_dispel_magic_AuraScript();
}
};
// 55680 - Glyph of Prayer of Healing
class spell_pri_glyph_of_prayer_of_healing : public SpellScriptLoader
{
@@ -281,8 +448,12 @@ class spell_pri_glyph_of_prayer_of_healing : public SpellScriptLoader
{
PreventDefaultAction();
HealInfo* healInfo = eventInfo.GetHealInfo();
if (!healInfo || !healInfo->GetHeal())
return;
SpellInfo const* triggeredSpellInfo = sSpellMgr->AssertSpellInfo(SPELL_PRIEST_GLYPH_OF_PRAYER_OF_HEALING_HEAL);
int32 heal = int32(CalculatePct(int32(eventInfo.GetHealInfo()->GetHeal()), aurEff->GetAmount()) / triggeredSpellInfo->GetMaxTicks());
int32 heal = int32(CalculatePct(healInfo->GetHeal(), aurEff->GetAmount()) / triggeredSpellInfo->GetMaxTicks());
GetTarget()->CastCustomSpell(SPELL_PRIEST_GLYPH_OF_PRAYER_OF_HEALING_HEAL, SPELLVALUE_BASE_POINT0, heal, eventInfo.GetProcTarget(), true, NULL, aurEff);
}
@@ -398,38 +569,117 @@ class spell_pri_hymn_of_hope : public SpellScriptLoader
}
};
// 37594 - Greater Heal Refund
class spell_pri_item_greater_heal_refund : public SpellScriptLoader
// -47569 - Improved Shadowform
class spell_pri_imp_shadowform : public SpellScriptLoader
{
public:
spell_pri_item_greater_heal_refund() : SpellScriptLoader("spell_pri_item_greater_heal_refund") { }
spell_pri_imp_shadowform() : SpellScriptLoader("spell_pri_imp_shadowform") { }
class spell_pri_item_greater_heal_refund_AuraScript : public AuraScript
class spell_pri_imp_shadowform_AuraScript : public AuraScript
{
PrepareAuraScript(spell_pri_item_greater_heal_refund_AuraScript);
PrepareAuraScript(spell_pri_imp_shadowform_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_PRIEST_ITEM_EFFICIENCY))
return false;
return true;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
GetTarget()->CastSpell(GetTarget(), SPELL_PRIEST_ITEM_EFFICIENCY, true, NULL, aurEff);
if (roll_chance_i(aurEff->GetAmount()))
eventInfo.GetActor()->RemoveMovementImpairingAuras();
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_pri_item_greater_heal_refund_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
OnEffectProc += AuraEffectProcFn(spell_pri_imp_shadowform_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_pri_item_greater_heal_refund_AuraScript();
return new spell_pri_imp_shadowform_AuraScript();
}
};
// -15337 - Improved Spirit Tap
class spell_pri_improved_spirit_tap : public SpellScriptLoader
{
public:
spell_pri_improved_spirit_tap() : SpellScriptLoader("spell_pri_improved_spirit_tap") { }
class spell_pri_improved_spirit_tap_AuraScript : public AuraScript
{
PrepareAuraScript(spell_pri_improved_spirit_tap_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_PRIEST_SHADOW_WORD_DEATH_R1) ||
!sSpellMgr->GetSpellInfo(SPELL_PRIEST_MIND_BLAST_R1))
return false;
return true;
}
bool CheckProc(ProcEventInfo& eventInfo)
{
if (SpellInfo const* spellInfo = eventInfo.GetSpellInfo())
{
if (spellInfo->IsRankOf(sSpellMgr->AssertSpellInfo(SPELL_PRIEST_SHADOW_WORD_DEATH_R1)) ||
spellInfo->IsRankOf(sSpellMgr->AssertSpellInfo(SPELL_PRIEST_MIND_BLAST_R1)))
return true;
else if (spellInfo->Id == SPELL_PRIEST_MIND_FLAY_DAMAGE)
return roll_chance_i(50);
}
return false;
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_pri_improved_spirit_tap_AuraScript::CheckProc);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_pri_improved_spirit_tap_AuraScript();
}
};
// 40438 - Priest Tier 6 Trinket
class spell_pri_item_t6_trinket : public SpellScriptLoader
{
public:
spell_pri_item_t6_trinket() : SpellScriptLoader("spell_pri_item_t6_trinket") { }
class spell_pri_item_t6_trinket_AuraScript : public AuraScript
{
PrepareAuraScript(spell_pri_item_t6_trinket_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_PRIEST_DIVINE_BLESSING) ||
!sSpellMgr->GetSpellInfo(SPELL_PRIEST_DIVINE_WRATH))
return false;
return true;
}
void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
Unit* caster = eventInfo.GetActor();
if (eventInfo.GetSpellTypeMask() & PROC_SPELL_TYPE_HEAL)
caster->CastSpell((Unit*)nullptr, SPELL_PRIEST_DIVINE_BLESSING, true);
if (eventInfo.GetSpellTypeMask() & PROC_SPELL_TYPE_DAMAGE)
caster->CastSpell((Unit*)nullptr, SPELL_PRIEST_DIVINE_WRATH, true);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_pri_item_t6_trinket_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_pri_item_t6_trinket_AuraScript();
}
};
@@ -838,6 +1088,56 @@ class spell_pri_renew : public SpellScriptLoader
}
};
// 57989 - Shadowfiend Death
class spell_pri_shadowfiend_death : public SpellScriptLoader
{
public:
spell_pri_shadowfiend_death() : SpellScriptLoader("spell_pri_shadowfiend_death") { }
class spell_pri_shadowfiend_death_AuraScript : public AuraScript
{
PrepareAuraScript(spell_pri_shadowfiend_death_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_PRIEST_GLYPH_OF_SHADOWFIEND_MANA))
return false;
return true;
}
bool CheckProc(ProcEventInfo& eventInfo)
{
DamageInfo* damageInfo = eventInfo.GetDamageInfo();
if (!damageInfo || !damageInfo->GetDamage())
return false;
Unit* shadowfiend = eventInfo.GetActionTarget();
if (!shadowfiend->GetOwner())
return false;
return shadowfiend->HealthBelowPctDamaged(1, damageInfo->GetDamage());
}
void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
Unit* caster = eventInfo.GetActionTarget()->GetOwner();
caster->CastSpell(caster, SPELL_PRIEST_GLYPH_OF_SHADOWFIEND_MANA, true);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_pri_shadowfiend_death_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_pri_shadowfiend_death_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_pri_shadowfiend_death_AuraScript();
}
};
// -32379 - Shadow Word Death
class spell_pri_shadow_word_death : public SpellScriptLoader
{
@@ -871,6 +1171,48 @@ class spell_pri_shadow_word_death : public SpellScriptLoader
}
};
// 15286 - Vampiric Embrace
class spell_pri_vampiric_embrace : public SpellScriptLoader
{
public:
spell_pri_vampiric_embrace() : SpellScriptLoader("spell_pri_vampiric_embrace") { }
class spell_pri_vampiric_embrace_AuraScript : public AuraScript
{
PrepareAuraScript(spell_pri_vampiric_embrace_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_PRIEST_VAMPIRIC_EMBRACE_HEAL))
return false;
return true;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
DamageInfo* damageInfo = eventInfo.GetDamageInfo();
if (!damageInfo || !damageInfo->GetDamage())
return;
int32 selfHeal = CalculatePct(static_cast<int32>(damageInfo->GetDamage()), aurEff->GetAmount());
int32 partyHeal = selfHeal / 5;
Unit* caster = eventInfo.GetActor();
caster->CastCustomSpell((Unit*)nullptr, SPELL_PRIEST_VAMPIRIC_EMBRACE_HEAL, &partyHeal, &selfHeal, nullptr, true);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_pri_vampiric_embrace_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_pri_vampiric_embrace_AuraScript();
}
};
// -34914 - Vampiric Touch
class spell_pri_vampiric_touch : public SpellScriptLoader
{
@@ -883,7 +1225,8 @@ class spell_pri_vampiric_touch : public SpellScriptLoader
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_PRIEST_VAMPIRIC_TOUCH_DISPEL))
if (!sSpellMgr->GetSpellInfo(SPELL_PRIEST_VAMPIRIC_TOUCH_DISPEL) ||
!sSpellMgr->GetSpellInfo(SPELL_REPLENISHMENT))
return false;
return true;
}
@@ -891,18 +1234,29 @@ class spell_pri_vampiric_touch : public SpellScriptLoader
void HandleDispel(DispelInfo* /*dispelInfo*/)
{
if (Unit* caster = GetCaster())
{
if (Unit* target = GetUnitOwner())
{
if (AuraEffect const* aurEff = GetEffect(EFFECT_1))
{
int32 damage = aurEff->GetAmount() * 8;
// backfire damage
caster->CastCustomSpell(target, SPELL_PRIEST_VAMPIRIC_TOUCH_DISPEL, &damage, NULL, NULL, true, NULL, aurEff);
}
}
}
}
void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
eventInfo.GetActor()->CastSpell((Unit*)nullptr, SPELL_REPLENISHMENT, true);
}
void Register() override
{
AfterDispel += AuraDispelFn(spell_pri_vampiric_touch_AuraScript::HandleDispel);
OnEffectProc += AuraEffectProcFn(spell_pri_vampiric_touch_AuraScript::HandleProc, EFFECT_2, SPELL_AURA_DUMMY);
}
};
@@ -912,16 +1266,152 @@ class spell_pri_vampiric_touch : public SpellScriptLoader
}
};
// 28809 - Greater Heal
class spell_pri_t3_4p_bonus : public SpellScriptLoader
{
public:
spell_pri_t3_4p_bonus() : SpellScriptLoader("spell_pri_t3_4p_bonus") { }
class spell_pri_t3_4p_bonus_AuraScript : public AuraScript
{
PrepareAuraScript(spell_pri_t3_4p_bonus_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_PRIEST_ARMOR_OF_FAITH))
return false;
return true;
}
void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
eventInfo.GetActor()->CastSpell(eventInfo.GetProcTarget(), SPELL_PRIEST_ARMOR_OF_FAITH, true);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_pri_t3_4p_bonus_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_pri_t3_4p_bonus_AuraScript();
}
};
// 37594 - Greater Heal Refund
class spell_pri_t5_heal_2p_bonus : public SpellScriptLoader
{
public:
spell_pri_t5_heal_2p_bonus() : SpellScriptLoader("spell_pri_t5_heal_2p_bonus") { }
class spell_pri_t5_heal_2p_bonus_AuraScript : public AuraScript
{
PrepareAuraScript(spell_pri_t5_heal_2p_bonus_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_PRIEST_ITEM_EFFICIENCY))
return false;
return true;
}
bool CheckProc(ProcEventInfo& eventInfo)
{
if (HealInfo* healInfo = eventInfo.GetHealInfo())
if (Unit* healTarget = healInfo->GetTarget())
if (healInfo->GetEffectiveHeal())
if (healTarget->GetHealth() >= healTarget->GetMaxHealth())
return true;
return false;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->CastSpell(GetTarget(), SPELL_PRIEST_ITEM_EFFICIENCY, true, nullptr, aurEff);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_pri_t5_heal_2p_bonus_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_pri_t5_heal_2p_bonus_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_pri_t5_heal_2p_bonus_AuraScript();
}
};
// 70770 - Item - Priest T10 Healer 2P Bonus
class spell_pri_t10_heal_2p_bonus : public SpellScriptLoader
{
public:
spell_pri_t10_heal_2p_bonus() : SpellScriptLoader("spell_pri_t10_heal_2p_bonus") { }
class spell_pri_t10_heal_2p_bonus_AuraScript : public AuraScript
{
PrepareAuraScript(spell_pri_t10_heal_2p_bonus_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_PRIEST_BLESSED_HEALING))
return false;
return true;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
HealInfo* healInfo = eventInfo.GetHealInfo();
if (!healInfo || !healInfo->GetHeal())
return;
SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(SPELL_PRIEST_BLESSED_HEALING);
int32 amount = CalculatePct(static_cast<int32>(healInfo->GetHeal()), aurEff->GetAmount());
amount /= spellInfo->GetMaxTicks();
// Add remaining ticks to healing done
Unit* caster = eventInfo.GetActor();
Unit* target = eventInfo.GetProcTarget();
amount += target->GetRemainingPeriodicAmount(caster->GetGUID(), SPELL_PRIEST_BLESSED_HEALING, SPELL_AURA_PERIODIC_HEAL);
caster->CastCustomSpell(SPELL_PRIEST_BLESSED_HEALING, SPELLVALUE_BASE_POINT0, amount, target, true);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_pri_t10_heal_2p_bonus_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_pri_t10_heal_2p_bonus_AuraScript();
}
};
void AddSC_priest_spell_scripts()
{
new spell_pri_aq_3p_bonus();
new spell_pri_blessed_recovery();
new spell_pri_body_and_soul();
new spell_pri_circle_of_healing();
new spell_pri_divine_aegis();
new spell_pri_divine_hymn();
new spell_pri_glyph_of_dispel_magic();
new spell_pri_glyph_of_prayer_of_healing();
new spell_pri_guardian_spirit();
new spell_pri_hymn_of_hope();
new spell_pri_item_greater_heal_refund();
new spell_pri_imp_shadowform();
new spell_pri_improved_spirit_tap();
new spell_pri_item_t6_trinket();
new spell_pri_lightwell_renew();
new spell_pri_mana_burn();
new spell_pri_mana_leech();
@@ -931,6 +1421,11 @@ void AddSC_priest_spell_scripts()
new spell_pri_power_word_shield();
new spell_pri_prayer_of_mending_heal();
new spell_pri_renew();
new spell_pri_shadowfiend_death();
new spell_pri_shadow_word_death();
new spell_pri_vampiric_embrace();
new spell_pri_vampiric_touch();
new spell_pri_t3_4p_bonus();
new spell_pri_t5_heal_2p_bonus();
new spell_pri_t10_heal_2p_bonus();
}