Scripts/Icecrown Citadel

* The Lich King
This commit is contained in:
Shauren
2011-10-05 20:48:34 +02:00
parent 34678d8d39
commit 2ff1c28c4c
10 changed files with 3848 additions and 36 deletions
@@ -52,8 +52,7 @@ void SummonList::DespawnEntry(uint32 entry)
else if (summon->GetEntry() == entry)
{
erase(i++);
summon->setDeathState(JUST_DIED);
summon->RemoveCorpse();
summon->DespawnOrUnsummon();
}
else
++i;
@@ -70,13 +69,7 @@ void SummonList::DespawnAll()
else
{
erase(begin());
if (TempSummon* summ = summon->ToTempSummon())
{
summon->DestroyForNearbyPlayers();
summ->UnSummon();
}
else
summon->DisappearAndDie();
summon->DespawnOrUnsummon();
}
}
}