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Core: Removed all double (and more) empty lines
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@@ -28,7 +28,6 @@ template<> struct BoundsTrait<VMAP::GroupModel>
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static void getBounds(const VMAP::GroupModel& obj, G3D::AABox& out) { out = obj.GetBound(); }
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};
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namespace VMAP
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{
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bool IntersectTriangle(const MeshTriangle &tri, std::vector<Vector3>::const_iterator points, const G3D::Ray &ray, float &distance)
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