mirror of
https://github.com/araxiaonline/TrinityCore.git
synced 2026-06-19 14:39:43 -04:00
Scripts/Commands: Implement commands to set and get boss states during run time
Closes #13186
This commit is contained in:
@@ -40,11 +40,13 @@ public:
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{
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static ChatCommand instanceCommandTable[] =
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{
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{ "listbinds", rbac::RBAC_PERM_COMMAND_INSTANCE_LISTBINDS, false, &HandleInstanceListBindsCommand, "", NULL },
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{ "unbind", rbac::RBAC_PERM_COMMAND_INSTANCE_UNBIND, false, &HandleInstanceUnbindCommand, "", NULL },
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{ "stats", rbac::RBAC_PERM_COMMAND_INSTANCE_STATS, true, &HandleInstanceStatsCommand, "", NULL },
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{ "savedata", rbac::RBAC_PERM_COMMAND_INSTANCE_SAVEDATA, false, &HandleInstanceSaveDataCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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{ "listbinds", rbac::RBAC_PERM_COMMAND_INSTANCE_LISTBINDS, false, &HandleInstanceListBindsCommand, "", NULL },
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{ "unbind", rbac::RBAC_PERM_COMMAND_INSTANCE_UNBIND, false, &HandleInstanceUnbindCommand, "", NULL },
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{ "stats", rbac::RBAC_PERM_COMMAND_INSTANCE_STATS, true, &HandleInstanceStatsCommand, "", NULL },
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{ "savedata", rbac::RBAC_PERM_COMMAND_INSTANCE_SAVEDATA, false, &HandleInstanceSaveDataCommand, "", NULL },
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{ "setbossstate", rbac::RBAC_PERM_COMMAND_INSTANCE_SET_BOSS_STATE, true, &HandleInstanceSetBossStateCommand, "", NULL },
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{ "getbossstate", rbac::RBAC_PERM_COMMAND_INSTANCE_GET_BOSS_STATE, true, &HandleInstanceGetBossStateCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand commandTable[] =
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@@ -187,6 +189,138 @@ public:
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return true;
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}
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static bool HandleInstanceSetBossStateCommand(ChatHandler* handler, char const* args)
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{
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if (!*args)
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return false;
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char* param1 = strtok((char*)args, " ");
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char* param2 = strtok(nullptr, " ");
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char* param3 = strtok(nullptr, " ");
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uint32 encounterId = 0;
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int32 state = 0;
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Player* player = nullptr;
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std::string playerName;
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// Character name must be provided when using this from console.
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if (!param2 || (!param3 && !handler->GetSession()))
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{
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handler->PSendSysMessage(LANG_CMD_SYNTAX);
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handler->SetSentErrorMessage(true);
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return false;
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}
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if (!param3)
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player = handler->GetSession()->GetPlayer();
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else
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{
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playerName = param3;
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if (normalizePlayerName(playerName))
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player = sObjectAccessor->FindPlayerByName(playerName);
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}
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if (!player)
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{
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handler->PSendSysMessage(LANG_PLAYER_NOT_FOUND);
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handler->SetSentErrorMessage(true);
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return false;
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}
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Map* map = player->GetMap();
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if (!map->IsDungeon())
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{
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handler->PSendSysMessage(LANG_NOT_DUNGEON);
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handler->SetSentErrorMessage(true);
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return false;
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}
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if (!map->ToInstanceMap()->GetInstanceScript())
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{
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handler->PSendSysMessage(LANG_NO_INSTANCE_DATA);
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handler->SetSentErrorMessage(true);
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return false;
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}
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encounterId = atoi(param1);
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state = atoi(param2);
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// Reject improper values.
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if (state > TO_BE_DECIDED || encounterId > map->ToInstanceMap()->GetInstanceScript()->GetEncounterCount())
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{
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handler->PSendSysMessage(LANG_BAD_VALUE);
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handler->SetSentErrorMessage(true);
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return false;
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}
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map->ToInstanceMap()->GetInstanceScript()->SetBossState(encounterId, (EncounterState)state);
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handler->PSendSysMessage(LANG_COMMAND_INST_SET_BOSS_STATE, encounterId, state);
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return true;
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}
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static bool HandleInstanceGetBossStateCommand(ChatHandler* handler, char const* args)
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{
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if (!*args)
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return false;
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char* param1 = strtok((char*)args, " ");
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char* param2 = strtok(nullptr, " ");
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uint32 encounterId = 0;
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Player* player = nullptr;
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std::string playerName;
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// Character name must be provided when using this from console.
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if (!param1 || (!param2 && !handler->GetSession()))
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{
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handler->PSendSysMessage(LANG_CMD_SYNTAX);
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handler->SetSentErrorMessage(true);
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return false;
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}
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if (!param2)
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player = handler->GetSession()->GetPlayer();
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else
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{
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playerName = param2;
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if (normalizePlayerName(playerName))
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player = sObjectAccessor->FindPlayerByName(playerName);
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}
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if (!player)
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{
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handler->PSendSysMessage(LANG_PLAYER_NOT_FOUND);
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handler->SetSentErrorMessage(true);
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return false;
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}
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Map* map = player->GetMap();
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if (!map->IsDungeon())
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{
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handler->PSendSysMessage(LANG_NOT_DUNGEON);
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handler->SetSentErrorMessage(true);
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return false;
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}
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if (!map->ToInstanceMap()->GetInstanceScript())
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{
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handler->PSendSysMessage(LANG_NO_INSTANCE_DATA);
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handler->SetSentErrorMessage(true);
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return false;
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}
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if (encounterId > map->ToInstanceMap()->GetInstanceScript()->GetEncounterCount())
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{
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handler->PSendSysMessage(LANG_BAD_VALUE);
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handler->SetSentErrorMessage(true);
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return false;
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}
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encounterId = atoi(param1);
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uint8 state = map->ToInstanceMap()->GetInstanceScript()->GetBossState(encounterId);
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handler->PSendSysMessage(LANG_COMMAND_INST_GET_BOSS_STATE, encounterId, state);
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return true;
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}
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};
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void AddSC_instance_commandscript()
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