Core: Header cleanup in game/*/*.cpp

This commit is contained in:
Vincent-Michael
2015-07-25 17:34:41 +02:00
parent 2f2fcd2c3d
commit 2e586bc520
115 changed files with 33 additions and 294 deletions
@@ -20,7 +20,6 @@
#include "Battleground.h"
#include "CellImpl.h"
#include "CreatureAISelector.h"
#include "DynamicTree.h"
#include "GameObjectModel.h"
#include "GameObjectPackets.h"
#include "GridNotifiersImpl.h"
@@ -35,7 +34,6 @@
#include "UpdateFieldFlags.h"
#include "World.h"
#include "Transport.h"
#include <G3D/Quat.h>
GameObject::GameObject() : WorldObject(false), MapObject(),
m_model(NULL), m_goValue(), m_AI(NULL)