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Core: Header cleanup in game/*/*.cpp
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@@ -20,7 +20,6 @@
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#include "Battleground.h"
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#include "CellImpl.h"
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#include "CreatureAISelector.h"
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#include "DynamicTree.h"
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#include "GameObjectModel.h"
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#include "GameObjectPackets.h"
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#include "GridNotifiersImpl.h"
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@@ -35,7 +34,6 @@
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#include "UpdateFieldFlags.h"
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#include "World.h"
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#include "Transport.h"
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#include <G3D/Quat.h>
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GameObject::GameObject() : WorldObject(false), MapObject(),
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m_model(NULL), m_goValue(), m_AI(NULL)
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