mirror of
https://github.com/araxiaonline/TrinityCore.git
synced 2026-06-18 14:10:18 -04:00
Core/SAI: Remove deprecated events and actions (#27039)
(cherry picked from commit 887605d945)
This commit is contained in:
@@ -751,32 +751,6 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
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}
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break;
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}
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case SMART_ACTION_SET_UNIT_FLAG:
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{
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for (WorldObject* target : targets)
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{
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if (IsUnit(target))
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{
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target->ToUnit()->AddUnitFlag(UnitFlags(e.action.unitFlag.flag));
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TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction:: SMART_ACTION_SET_UNIT_FLAG. Unit %s added flag %u to UNIT_FIELD_FLAGS",
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target->GetGUID().ToString().c_str(), e.action.unitFlag.flag);
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}
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}
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break;
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}
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case SMART_ACTION_REMOVE_UNIT_FLAG:
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{
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for (WorldObject* target : targets)
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{
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if (IsUnit(target))
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{
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target->ToUnit()->RemoveUnitFlag(UnitFlags(e.action.unitFlag.flag));
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TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction:: SMART_ACTION_REMOVE_UNIT_FLAG. Unit %s removed flag %u to UNIT_FIELD_FLAGS",
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target->GetGUID().ToString().c_str(), e.action.unitFlag.flag);
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}
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}
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break;
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}
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case SMART_ACTION_AUTO_ATTACK:
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{
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if (!IsSmart())
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@@ -1941,20 +1915,6 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
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target->ToGameObject()->SendCustomAnim(e.action.sendGoCustomAnim.anim);
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break;
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}
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case SMART_ACTION_ADD_DYNAMIC_FLAG:
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{
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for (WorldObject* target : targets)
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target->AddDynamicFlag(e.action.flag.flag);
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break;
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}
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case SMART_ACTION_REMOVE_DYNAMIC_FLAG:
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{
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for (WorldObject* target : targets)
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target->RemoveDynamicFlag(e.action.flag.flag);
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break;
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}
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case SMART_ACTION_JUMP_TO_POS:
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{
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for (WorldObject* target : targets)
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@@ -3138,16 +3098,6 @@ void SmartScript::ProcessEvent(SmartScriptHolder& e, Unit* unit, uint32 var0, ui
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ProcessTimedAction(e, e.event.minMaxRepeat.repeatMin, e.event.minMaxRepeat.repeatMax);
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break;
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}
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case SMART_EVENT_TARGET_HEALTH_PCT:
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{
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if (!me || !me->IsEngaged() || !me->GetVictim() || !me->EnsureVictim()->GetMaxHealth())
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return;
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uint32 perc = (uint32)me->EnsureVictim()->GetHealthPct();
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if (perc > e.event.minMaxRepeat.max || perc < e.event.minMaxRepeat.min)
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return;
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ProcessTimedAction(e, e.event.minMaxRepeat.repeatMin, e.event.minMaxRepeat.repeatMax, me->GetVictim());
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break;
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}
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case SMART_EVENT_MANA_PCT:
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{
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if (!me || !me->IsEngaged() || !me->GetMaxPower(POWER_MANA))
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@@ -3158,16 +3108,6 @@ void SmartScript::ProcessEvent(SmartScriptHolder& e, Unit* unit, uint32 var0, ui
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ProcessTimedAction(e, e.event.minMaxRepeat.repeatMin, e.event.minMaxRepeat.repeatMax);
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break;
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}
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case SMART_EVENT_TARGET_MANA_PCT:
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{
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if (!me || !me->IsEngaged() || !me->GetVictim() || !me->EnsureVictim()->GetMaxPower(POWER_MANA))
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return;
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uint32 perc = uint32(me->EnsureVictim()->GetPowerPct(POWER_MANA));
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if (perc > e.event.minMaxRepeat.max || perc < e.event.minMaxRepeat.min)
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return;
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ProcessTimedAction(e, e.event.minMaxRepeat.repeatMin, e.event.minMaxRepeat.repeatMax, me->GetVictim());
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break;
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}
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case SMART_EVENT_RANGE:
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{
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if (!me || !me->IsEngaged() || !me->GetVictim())
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@@ -3197,22 +3137,6 @@ void SmartScript::ProcessEvent(SmartScriptHolder& e, Unit* unit, uint32 var0, ui
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ProcessTimedAction(e, e.event.targetCasting.repeatMin, e.event.targetCasting.repeatMax, me->GetVictim());
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break;
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}
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case SMART_EVENT_FRIENDLY_HEALTH:
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{
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if (!me || !me->IsEngaged())
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return;
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Unit* target = DoSelectLowestHpFriendly((float)e.event.friendlyHealth.radius, e.event.friendlyHealth.hpDeficit);
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if (!target || !target->IsInCombat())
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{
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// if there are at least two same npcs, they will perform the same action immediately even if this is useless...
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RecalcTimer(e, 1000, 3000);
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return;
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}
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ProcessTimedAction(e, e.event.friendlyHealth.repeatMin, e.event.friendlyHealth.repeatMax, target);
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break;
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}
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case SMART_EVENT_FRIENDLY_IS_CC:
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{
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if (!me || !me->IsEngaged())
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@@ -3319,18 +3243,6 @@ void SmartScript::ProcessEvent(SmartScriptHolder& e, Unit* unit, uint32 var0, ui
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ProcessAction(e, unit, var0, var1, bvar, spell, gob);
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break;
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case SMART_EVENT_IS_BEHIND_TARGET:
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{
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if (!me)
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return;
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if (Unit* victim = me->GetVictim())
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{
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if (!victim->HasInArc(static_cast<float>(M_PI), me))
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ProcessTimedAction(e, e.event.behindTarget.cooldownMin, e.event.behindTarget.cooldownMax, victim);
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}
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break;
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}
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case SMART_EVENT_RECEIVE_EMOTE:
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if (e.event.emote.emote == var0)
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{
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@@ -3789,17 +3701,13 @@ void SmartScript::UpdateTimer(SmartScriptHolder& e, uint32 const diff)
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case SMART_EVENT_UPDATE_OOC:
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case SMART_EVENT_UPDATE_IC:
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case SMART_EVENT_HEALTH_PCT:
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case SMART_EVENT_TARGET_HEALTH_PCT:
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case SMART_EVENT_MANA_PCT:
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case SMART_EVENT_TARGET_MANA_PCT:
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case SMART_EVENT_RANGE:
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case SMART_EVENT_VICTIM_CASTING:
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case SMART_EVENT_FRIENDLY_HEALTH:
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case SMART_EVENT_FRIENDLY_IS_CC:
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case SMART_EVENT_FRIENDLY_MISSING_BUFF:
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case SMART_EVENT_HAS_AURA:
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case SMART_EVENT_TARGET_BUFFED:
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case SMART_EVENT_IS_BEHIND_TARGET:
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case SMART_EVENT_FRIENDLY_HEALTH_PCT:
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case SMART_EVENT_DISTANCE_CREATURE:
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case SMART_EVENT_DISTANCE_GAMEOBJECT:
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