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https://github.com/araxiaonline/TrinityCore.git
synced 2026-06-16 04:59:41 -04:00
Core/Misc: Remove obsolete C++11 backward compatibility macros
OVERRIDE, FINAL, DELETE_MEMBER
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@@ -50,7 +50,7 @@ class spell_ex_5581 : public SpellScriptLoader
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// function called on server startup
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// checks if script has data required for it to work
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bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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// check if spellid 70522 exists in dbc, we will trigger it later
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if (!sSpellMgr->GetSpellInfo(SPELL_TRIGGERED))
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@@ -60,7 +60,7 @@ class spell_ex_5581 : public SpellScriptLoader
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// function called just after script is added to spell
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// we initialize local variables if needed
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bool Load() OVERRIDE
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bool Load() override
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{
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localVariable = "we're using local variable";
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localVariable2 = new char();
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@@ -73,7 +73,7 @@ class spell_ex_5581 : public SpellScriptLoader
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// function called just before script delete
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// we free allocated memory
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void Unload() OVERRIDE
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void Unload() override
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{
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delete localVariable2;
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}
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@@ -159,7 +159,7 @@ class spell_ex_5581 : public SpellScriptLoader
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}
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// register functions used in spell script - names of these functions do not matter
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void Register() OVERRIDE
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void Register() override
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{
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// we're registering our functions here
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BeforeCast += SpellCastFn(spell_ex_5581SpellScript::HandleBeforeCast);
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@@ -192,7 +192,7 @@ class spell_ex_5581 : public SpellScriptLoader
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};
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// function which creates SpellScript
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SpellScript* GetSpellScript() const OVERRIDE
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SpellScript* GetSpellScript() const override
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{
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return new spell_ex_5581SpellScript();
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}
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@@ -208,7 +208,7 @@ class spell_ex_66244 : public SpellScriptLoader
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PrepareAuraScript(spell_ex_66244AuraScript);
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// function called on server startup
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// checks if script has data required for it to work
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bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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// check if spellid exists in dbc, we will trigger it later
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if (!sSpellMgr->GetSpellInfo(SPELL_TRIGGERED))
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@@ -218,7 +218,7 @@ class spell_ex_66244 : public SpellScriptLoader
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// function called in aura constructor
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// we initialize local variables if needed
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bool Load() OVERRIDE
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bool Load() override
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{
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// do not load script if aura is cast by player or caster not avalible
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if (Unit* caster = GetCaster())
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@@ -316,7 +316,7 @@ class spell_ex_66244 : public SpellScriptLoader
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}
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// function registering
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void Register() OVERRIDE
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void Register() override
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{
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OnEffectApply += AuraEffectApplyFn(spell_ex_66244AuraScript::HandleOnEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
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OnEffectRemove += AuraEffectRemoveFn(spell_ex_66244AuraScript::HandleOnEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
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@@ -347,7 +347,7 @@ class spell_ex_66244 : public SpellScriptLoader
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};
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// function which creates AuraScript
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AuraScript* GetAuraScript() const OVERRIDE
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AuraScript* GetAuraScript() const override
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{
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return new spell_ex_66244AuraScript();
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}
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@@ -379,7 +379,7 @@ class spell_ex_absorb_aura : public SpellScriptLoader
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}
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// function registering
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void Register() OVERRIDE
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void Register() override
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{
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OnEffectAbsorb += AuraEffectAbsorbFn(spell_ex_absorb_auraAuraScript::HandleOnEffectAbsorb, EFFECT_0);
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AfterEffectAbsorb += AuraEffectAbsorbFn(spell_ex_absorb_auraAuraScript::HandleAfterEffectAbsorb, EFFECT_0);
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@@ -387,7 +387,7 @@ class spell_ex_absorb_aura : public SpellScriptLoader
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};
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// function which creates AuraScript
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AuraScript* GetAuraScript() const OVERRIDE
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AuraScript* GetAuraScript() const override
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{
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return new spell_ex_absorb_auraAuraScript();
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}
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@@ -408,14 +408,14 @@ class spell_ex_463 : public SpellScriptLoader
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// in our script we allow only players to be affected
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return target->GetTypeId() == TYPEID_PLAYER;
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}
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void Register() OVERRIDE
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void Register() override
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{
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DoCheckAreaTarget += AuraCheckAreaTargetFn(spell_ex_463AuraScript::CheckAreaTarget);
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}
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};
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// function which creates AuraScript
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AuraScript* GetAuraScript() const OVERRIDE
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AuraScript* GetAuraScript() const override
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{
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return new spell_ex_463AuraScript();
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}
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@@ -440,18 +440,18 @@ class spell_ex : public SpellScriptLoader
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{
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PrepareSpellScript(spell_ex_SpellScript);
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//bool Validate(SpellInfo const* spellEntry){return true;} OVERRIDE
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//bool Validate(SpellInfo const* spellEntry){return true;} override
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//bool Load(){return true;}
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//void Unload(){ }
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//void Function(SpellEffIndex effIndex) //OnEffect += SpellEffectFn(spell_ex_SpellScript::Function, EFFECT_ANY, SPELL_EFFECT_ANY);
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//void Function() //OnHit += SpellEffectFn(spell_ex_SpellScript::Function);
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void Register() OVERRIDE
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void Register() override
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{
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}
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};
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SpellScript* GetSpellScript() const OVERRIDE
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SpellScript* GetSpellScript() const override
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{
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return new spell_ex_SpellScript();
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}
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@@ -467,7 +467,7 @@ class spell_ex : public SpellScriptLoader
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class spell_ex_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_ex)
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//bool Validate(SpellInfo const* spellEntry){return true;} OVERRIDE
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//bool Validate(SpellInfo const* spellEntry){return true;} override
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//bool Load(){return true;}
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//void Unload(){ }
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@@ -478,12 +478,12 @@ class spell_ex : public SpellScriptLoader
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//void spell_ex_SpellScript::Function(AuraEffect const* aurEff, int32& amount, bool& canBeRecalculated) //DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_ex_SpellScript::Function, EFFECT_ANY, SPELL_AURA_ANY);
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//void spell_ex_SpellScript::Function(AuraEffect const* aurEff, bool& isPeriodic, int32& amplitude) //OnEffectCalcPeriodic += AuraEffectCalcPeriodicFn(spell_ex_SpellScript::Function, EFFECT_ANY, SPELL_AURA_ANY);
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//void spell_ex_SpellScript::Function(AuraEffect const* aurEff, SpellModifier*& spellMod) //OnEffectCalcSpellMod += AuraEffectCalcSpellModFn(spell_ex_SpellScript::Function, EFFECT_ANY, SPELL_AURA_ANY);
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void Register() OVERRIDE
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void Register() override
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{
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}
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};
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AuraScript* GetAuraScript() const OVERRIDE
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AuraScript* GetAuraScript() const override
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{
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return new spell_ex_AuraScript();
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}
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