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Core: Whitespace cleanup
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@@ -1281,7 +1281,7 @@ public:
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Unit* target = handler->getSelectedUnit();
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if (!target)
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target = handler->GetSession()->GetPlayer();
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target->SetInPhase(phase, true, !target->IsInPhase(phase));
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if (target->GetTypeId() == TYPEID_PLAYER)
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