From 201f4e09d1340557bada8309490c2ee69911d3ff Mon Sep 17 00:00:00 2001 From: ModoX Date: Mon, 23 Mar 2026 22:37:48 +0100 Subject: [PATCH] Scripts/Commands: Set worldstate when using .debug worldstate instead of just sending packet --- src/server/scripts/Commands/cs_debug.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp index c46687262e..fdd5a46a7b 100644 --- a/src/server/scripts/Commands/cs_debug.cpp +++ b/src/server/scripts/Commands/cs_debug.cpp @@ -516,7 +516,8 @@ public: static bool HandleDebugUpdateWorldStateCommand(ChatHandler* handler, uint32 variable, uint32 value) { - handler->GetPlayer()->SendUpdateWorldState(variable, value); + Map* map = handler->GetPlayer()->GetMap(); + map->SetWorldStateValue(variable, value, false); return true; }