Backed out changeset: ad4f100c0a9d

--HG--
branch : trunk
This commit is contained in:
megamage
2008-12-24 11:18:01 -06:00
parent 3cb4e7c716
commit 184b82abcc
171 changed files with 5085 additions and 11200 deletions

View File

@@ -299,15 +299,6 @@ bool ChatHandler::HandleReloadLootTemplatesItemCommand(const char*)
return true;
}
bool ChatHandler::HandleReloadLootTemplatesMillingCommand(const char*)
{
sLog.outString( "Re-Loading Loot Tables... (`milling_loot_template`)" );
LoadLootTemplates_Milling();
LootTemplates_Milling.CheckLootRefs();
SendGlobalSysMessage("DB table `milling_loot_template` reloaded.");
return true;
}
bool ChatHandler::HandleReloadLootTemplatesPickpocketingCommand(const char*)
{
sLog.outString( "Re-Loading Loot Tables... (`pickpocketing_loot_template`)" );
@@ -1750,10 +1741,6 @@ bool ChatHandler::HandleLearnAllMySpellsCommand(const char* /*args*/)
if(!spellInfo)
continue;
// skip server-side/triggered spells
if(spellInfo->spellLevel==0)
continue;
// skip wrong class/race skills
if(!m_session->GetPlayer()->IsSpellFitByClassAndRace(spellInfo->Id))
continue;
@@ -1762,6 +1749,8 @@ bool ChatHandler::HandleLearnAllMySpellsCommand(const char* /*args*/)
if( spellInfo->SpellFamilyName != family)
continue;
//TODO: skip triggered spells
// skip spells with first rank learned as talent (and all talents then also)
uint32 first_rank = spellmgr.GetFirstSpellInChain(spellInfo->Id);
if(GetTalentSpellCost(first_rank) > 0 )
@@ -3824,6 +3813,36 @@ bool ChatHandler::HandleHoverCommand(const char* args)
return true;
}
bool ChatHandler::HandleWaterwalkCommand(const char* args)
{
if(!args)
return false;
Player *player = getSelectedPlayer();
if(!player)
{
PSendSysMessage(LANG_NO_CHAR_SELECTED);
SetSentErrorMessage(true);
return false;
}
if (strncmp(args, "on", 3) == 0)
player->SetMovement(MOVE_WATER_WALK); // ON
else if (strncmp(args, "off", 4) == 0)
player->SetMovement(MOVE_LAND_WALK); // OFF
else
{
SendSysMessage(LANG_USE_BOL);
return false;
}
PSendSysMessage(LANG_YOU_SET_WATERWALK, args, player->GetName());
if(needReportToTarget(player))
ChatHandler(player).PSendSysMessage(LANG_YOUR_WATERWALK_SET, args, GetName());
return true;
}
bool ChatHandler::HandleLevelUpCommand(const char* args)
{
char* px = strtok((char*)args, " ");
@@ -4439,7 +4458,7 @@ static bool HandleResetStatsOrLevelHelper(Player* player)
// set UNIT_FIELD_BYTES_1 to init state but preserve m_form value
player->SetUInt32Value(UNIT_FIELD_BYTES_1, unitfield);
player->SetByteValue(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_PVP );
player->SetByteValue(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_UNK3 | UNIT_BYTE2_FLAG_UNK5 );
player->SetByteValue(UNIT_FIELD_BYTES_2, 3, player->m_form);
player->SetUInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE);
@@ -4484,7 +4503,6 @@ bool ChatHandler::HandleResetLevelCommand(const char * args)
player->SetLevel(1);
player->InitStatsForLevel(true);
player->InitTaxiNodesForLevel();
player->InitGlyphsForLevel();
player->InitTalentForLevel();
player->SetUInt32Value(PLAYER_XP,0);
@@ -4528,7 +4546,6 @@ bool ChatHandler::HandleResetStatsCommand(const char * args)
player->InitStatsForLevel(true);
player->InitTaxiNodesForLevel();
player->InitGlyphsForLevel();
player->InitTalentForLevel();
return true;
@@ -6591,27 +6608,30 @@ bool ChatHandler::HandleModifyGenderCommand(const char *args)
return false;
}
PlayerInfo const* info = objmgr.GetPlayerInfo(player->getRace(), player->getClass());
if(!info)
return false;
char const* gender_str = (char*)args;
int gender_len = strlen(gender_str);
uint32 displayId = player->GetNativeDisplayId();
char const* gender_full = NULL;
uint32 new_displayId = displayId;
Gender gender;
if(!strncmp(gender_str, "male", gender_len)) // MALE
if(!strncmp(gender_str,"male",gender_len)) // MALE
{
if(player->getGender() == GENDER_MALE)
return true;
gender_full = "male";
new_displayId = player->getRace() == RACE_BLOODELF ? displayId+1 : displayId-1;
gender = GENDER_MALE;
}
else if (!strncmp(gender_str, "female", gender_len)) // FEMALE
else if (!strncmp(gender_str,"female",gender_len)) // FEMALE
{
if(player->getGender() == GENDER_FEMALE)
return true;
gender_full = "female";
new_displayId = player->getRace() == RACE_BLOODELF ? displayId-1 : displayId+1;
gender = GENDER_FEMALE;
}
else
@@ -6623,19 +6643,14 @@ bool ChatHandler::HandleModifyGenderCommand(const char *args)
// Set gender
player->SetByteValue(UNIT_FIELD_BYTES_0, 2, gender);
player->SetByteValue(PLAYER_BYTES_3, 0, gender);
// Change display ID
player->SetDisplayId(gender ? info->displayId_f : info->displayId_m);
player->SetNativeDisplayId(gender ? info->displayId_f : info->displayId_m);
char const* gender_full = gender ? "female" : "male";
PSendSysMessage(LANG_YOU_CHANGE_GENDER, player->GetName(), gender_full);
player->SetDisplayId(new_displayId);
player->SetNativeDisplayId(new_displayId);
PSendSysMessage(LANG_YOU_CHANGE_GENDER, player->GetName(),gender_full);
if (needReportToTarget(player))
ChatHandler(player).PSendSysMessage(LANG_YOUR_GENDER_CHANGED, gender_full, GetName());
ChatHandler(player).PSendSysMessage(LANG_YOUR_GENDER_CHANGED, gender_full,GetName());
return true;
}