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Core/Misc: Various crash fixes (#19059)
* Replaced some FindPlayer calls with GetPlayer Fixed some more crashes * Correction
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@@ -1851,7 +1851,7 @@ void WorldObject::AddObjectToRemoveList()
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map->AddObjectToRemoveList(this);
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}
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TempSummon* Map::SummonCreature(uint32 entry, Position const& pos, SummonPropertiesEntry const* properties /*= NULL*/, uint32 duration /*= 0*/, Unit* summoner /*= NULL*/, uint32 spellId /*= 0*/, uint32 vehId /*= 0*/)
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TempSummon* Map::SummonCreature(uint32 entry, Position const& pos, SummonPropertiesEntry const* properties /*= nullptr*/, uint32 duration /*= 0*/, Unit* summoner /*= nullptr*/, uint32 spellId /*= 0*/, uint32 vehId /*= 0*/)
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{
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uint32 mask = UNIT_MASK_SUMMON;
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if (properties)
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